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Battlefield Modding Tutorials BFMODS :: View topic - POE Weapons Kits
Battlefield Modding Tutorials BFMODS
https://battlefieldmodding.com/ssm/phpBB3/

POE Weapons Kits
https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=23&t=4166
Page 1 of 1

Author:  Refuse2lose [ Wed Jul 09, 2008 12:55 am ]
Post subject:  POE Weapons Kits

How do i add spawnable weapons kits into maps.

For example if i wanted to place two sniper kits in the refinery.

Anyone experimented with this...

Author:  MR PINK BALLS [ Wed Jul 09, 2008 1:24 am ]
Post subject:  Re: POE Weapons Kits

okay first of all use search I think its been discused before second use ost.con or i think ther another thing you can use like static objects or something

Author:  Why Two Kay [ Wed Jul 09, 2008 1:31 am ]
Post subject:  Re: POE Weapons Kits

tutorial.php?page=spawnkits.html

BASIC TUTORIALS.

Author:  MR PINK BALLS [ Wed Jul 09, 2008 4:36 am ]
Post subject:  Re: POE Weapons Kits

^^^^^
Yea what he said

Author:  Refuse2lose [ Sun Aug 17, 2008 12:58 am ]
Post subject:  Re: POE Weapons Kits

Ok I think in objects.rfa for PoE there is a specific spawner kit which is used in the poe gazala map. However BFV does not have that file.

I want to spawn the usarmy engineer kit to use the blow torch because I cant get custom combat to change from the freakin alternate engineer kit. So i tried to spawn the btorch - not work. Then tried to spawn USArmy_Engineer and i got rifle hanging on a cross that when picked up was invisible and didnt shoot.

So i dunno...

Author:  myaabe [ Tue Aug 19, 2008 12:40 am ]
Post subject:  Re: POE Weapons Kits

OST.con

rem -----------------------------------------
rem --- US_sniper ---
rem -----------------------------------------
ObjectTemplate.create ObjectSpawner US_sniper
ObjectTemplate.setObjectTemplate 1 us_sniper_2
ObjectTemplate.setObjectTemplate 2 us_sniper_2
ObjectTemplate.setObjectTemplate 4 USMarine_Engineer

OS.con
rem -----------------------------------------
rem --- US_sniper ---
rem -----------------------------------------
Object.create US_sniper
Object.absolutePosition 412.65/41.91/742.82
Object.rotation 201.94/-78.36/68.72
Object.setTeam 4

(adjust coordinates to your liking)

worked like a champ in Khartoum Refinery...

Author:  Refuse2lose [ Tue Aug 19, 2008 7:48 pm ]
Post subject:  Re: POE Weapons Kits

Good man. Thanks - got it and that makes sense too.

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