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Battlefield Modding Tutorials BFMODS • View topic - Modded Custom Maps

Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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 Post subject: Modded Custom Maps
PostPosted: Fri Dec 14, 2007 10:48 am 
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Joined: Thu Jun 15, 2006 9:36 am
Posts: 2015
What is done on this map?
More blood and smoke of soldiers.
Pistols are with automatic fire and bigger clips.
M16(s) will have some breakdowns if used to much. ;-)
Flaregun is back in town, shoot Flaks.
M79 will send your enemy high in air if you miss him.
ExpPack and Timebomb are sticky.
Handgrenades you can pick up, same team only.
Lost mortar, pick one up at closest ammobox.
Smoke Greandes, hmm, you will die from smoke now, even tanks.
Now smoke is SMOKE!!!
Jeeps are 4x4 with fat tires, Nitro and Flag.
Nancy and BM21Sam got honk of hell installed, an implusion horn 6 meters infront of them. Honk and lift tanks up. :twisted:
Sheridan got smokegrenades that kill BRDMMissiles with it's smoke. Also a MUTT2 can pop out of it when it breaks down.
All tanks get a white flag when they reach critical damage.
Tango is beefed up quite good.
Helicopters look like R/C modells in air now. SPEED!
Cobra and KA-25 got nitro.
Co-Pilots in Mi8, Cobra and Huey got nasty MG now. :?
And a lot more.

Possible way of spawn static objects serverside.
Check middle flag out for more clues.

Have fun.
G_S_Operation_Treasurehunt.part1.rar
G_S_Operation_Treasurehunt.part2.rar
G_S_Operation_Treasurehunt.part3.rar
G_S_Operation_Treasurehunt.part4.rar
G_S_Operation_Treasurehunt.part5.rar
G_S_Operation_Treasurehunt.part6.rar

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 Post subject: Re: Modded Custom Maps
PostPosted: Fri Dec 14, 2007 10:59 am 
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Joined: Thu Mar 15, 2007 2:22 pm
Posts: 1253
Thanks! :)


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 Post subject: Re: Modded Custom Maps
PostPosted: Fri Dec 14, 2007 3:28 pm 
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Joined: Thu Apr 12, 2007 9:54 pm
Posts: 66
awesome map and mods !! :D

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 Post subject: Re: Modded Custom Maps
PostPosted: Fri Dec 14, 2007 10:36 pm 
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Joined: Thu Oct 19, 2006 5:03 am
Posts: 1209
Why are the file split up into that many sections? Can't you just upload the whole RFA to megaupload or something?

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 Post subject: Re: Modded Custom Maps
PostPosted: Sat Dec 15, 2007 12:10 am 
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Joined: Wed Jun 13, 2007 7:19 pm
Posts: 621
Location: United States of America
is this BFV? :?

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 Post subject: Re: Modded Custom Maps
PostPosted: Sat Dec 15, 2007 12:36 am 
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Joined: Mon Aug 16, 2004 12:00 am
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Here it is as a single file:

http://rapidshare.com/files/76631854/G_ ... rehunt.rar


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 Post subject: Re: Modded Custom Maps
PostPosted: Sat Dec 15, 2007 9:48 am 
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Cool map! Mind if I use it?

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 Post subject: Re: Modded Custom Maps
PostPosted: Sat Dec 15, 2007 12:21 pm 
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Joined: Thu Jun 15, 2006 9:36 am
Posts: 2015
I split it to be able to upload it to this page.
Dunno what limits are and my upload to this page is about 2kb/s.
Don't want to chance that it's to big with that upload speed. ;-)

If it's on the net and free to download, it's also free to use.
Creds always nice though. :oops:

Anybody tested if middle flag mods work as server side mod?
If it works, then it will be possible to ad static objects.
But it probebly will not.

And yes it's for BFV.
That's why I posted it in the BFV thread.

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