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Battlefield Modding Tutorials BFMODS :: View topic - PoE Patch file spawnpoint question
Battlefield Modding Tutorials BFMODS
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PoE Patch file spawnpoint question
https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=23&t=3566
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Author:  Lord Ezekiel [ Mon Nov 19, 2007 3:36 pm ]
Post subject:  PoE Patch file spawnpoint question

Hi, i thought your post was very clear. Does it also work for POE and BFV? I am about to host a small lan. I want to be able to move the spawn points or create new one so that the two teams are not too far (we will only be 8 playing as ground soldiers). If not too complicated I would also like to extend the out of bound area so that new players (we have a few dont get lost). That's all I want to modify for both POE and BFV. Your explanations were so clear can u help me out. I have never modded before. Thanks

Author:  Urglub [ Mon Nov 19, 2007 3:39 pm ]
Post subject:  Re: Getting Started: Using winRFA to make your own patchfiles

It works for BF1942, DC, DCF, BFV, POE and any other mod you can think of.

I posted some maps for PoE in here .
Hastings and Khe Sahn are worth trying, nothing realy done to Flaming.
and open them with WinRFA and see how they're done.

Author:  Iced Earth [ Tue Nov 20, 2007 6:08 am ]
Post subject:  Re: Getting Started: Using winRFA to make your own patchfiles


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