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replacing projectiles https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=23&t=3087 |
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Author: | GeneralDark [ Thu Jun 21, 2007 6:14 pm ] |
Post subject: | replacing projectiles |
ok i read and re read the tut, it doesnt cover this for bfv. even reading the Modifying the Damage System... It's for 42. Some of the files are different names or not listed at all. 1. Is it possible to make a hand weapon use the zippo flame ssm? 2. What files do I modify if i want more damage say from an ak? Like to make it armor piercing? |
Author: | Urglub [ Thu Jun 21, 2007 6:32 pm ] |
Post subject: | Re: replacing projectiles |
It says knowlage is power. Search and you will find that power. TUT doesn't even cover BF1942. It's for freaking DC. And with weapons you don't even know is weapons. But games are almost the same, so look how it's done and just change the weapon names. Look at material and change damage settings in game.rfa. You know you can't see the nerdish flamethrower thingi if you mod it in there? So why even bother? And didn't you search for this? I'm tired of typing the same old things day after day. Ripped you a new one! ![]() |
Author: | GeneralDark [ Thu Jun 21, 2007 6:38 pm ] |
Post subject: | Re: replacing projectiles |
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