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Smoke grenade with some kick in it. https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=23&t=2942 |
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Author: | Urglub [ Mon Apr 30, 2007 9:55 pm ] |
Post subject: | Smoke grenade with some kick in it. |
Author: | Zaitsef [ Mon Apr 30, 2007 10:18 pm ] |
Post subject: | |
Author: | Boom [ Wed Aug 08, 2007 5:09 pm ] |
Post subject: | Re: Smoke grenade with some kick in it. |
I'd like to see some poisonous smoke 'nades! This can most likely be achieved CSM ... but what about SSM? I think Losnar has looked into this before but hasn't had much luck. Anyone have any ideas? |
Author: | Zaitsef [ Wed Aug 08, 2007 9:23 pm ] |
Post subject: | Re: Smoke grenade with some kick in it. |
add a deathbubble to the projectile, similiar to the anti Mainbase camping circle |
Author: | Losnar [ Wed Aug 08, 2007 9:37 pm ] |
Post subject: | Re: Smoke grenade with some kick in it. |
Yep, it just won't yield any kills that way. You can have them explode like regular nades, but they won't do constant damage. |
Author: | Hal Moore [ Wed Aug 08, 2007 11:28 pm ] |
Post subject: | Re: Smoke grenade with some kick in it. |
ok.. super crazy but-just-might-work idea for ya. add barbed wire effect to the smoke? or smoke particles? or w/e? might work, but might not. it probly could work server side too i guess. would do constant damage untill the smokes gone, and constant damage = kill jsut a crazy idea from me |
Author: | Why Two Kay [ Thu Aug 09, 2007 12:04 am ] |
Post subject: | Re: Smoke grenade with some kick in it. |
I remember something about death bubbles and smoke grenades, but the death bubble never went away, even with timetolive. Barbed wire might have the same problem. |
Author: | Zaitsef [ Thu Aug 09, 2007 2:22 pm ] |
Post subject: | Re: Smoke grenade with some kick in it. |
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