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Much Better Jeeps https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=23&t=2912 |
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Author: | CaptainPepsi [ Tue Apr 24, 2007 8:07 pm ] |
Post subject: | Much Better Jeeps |
Author: | Losnar [ Tue Apr 24, 2007 8:18 pm ] |
Post subject: | Re: Much Better Jeeps |
Author: | CaptainPepsi [ Tue Apr 24, 2007 9:11 pm ] |
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Author: | Losnar [ Wed Apr 25, 2007 6:59 am ] |
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the Hitpoints part isn't, i think. That might be all... |
Author: | Urglub [ Wed Apr 25, 2007 11:24 am ] |
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Author: | BoBD@N!tr¤ [ Wed Apr 25, 2007 2:59 pm ] |
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Author: | Urglub [ Wed May 02, 2007 8:47 pm ] |
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Ia Drang Fun Problem with speedMod is that server crashes alot. Same if you fiddle with criticalDamage. Server and client will have a battle about what is alive and what's not. Sooner or later Server will loose this battle and crash. A better way to play God is to use damage system. This will not crash server at all. |
Author: | Urglub [ Tue May 08, 2007 5:55 am ] |
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