Battlefield Modding Tutorials BFMODS https://battlefieldmodding.com/ssm/phpBB3/ |
|
How do I slow reload down on Chinook? https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=23&t=2385 |
Page 2 of 5 |
Author: | Urglub [ Fri Oct 20, 2006 7:56 pm ] |
Post subject: | |
Author: | Urglub [ Sun Oct 22, 2006 1:35 am ] |
Post subject: | |
Author: | Urglub [ Sat May 12, 2007 4:29 am ] |
Post subject: | |
Author: | Refuse2lose [ Thu Jan 03, 2008 4:56 am ] |
Post subject: | Re: How do I slow reload down on Chinook? |
Urglub, Im using your Chinook code above in my khe Sahn map, however, client side the game crashes. There are existing spawn M113 vehicles - would that impact the code above which uses the M113 as a supplier? The game crashes when the chinook is damaged, ie. hits ground, bridge etc. but it appears to be random Any thoughts? |
Author: | Refuse2lose [ Thu Jan 03, 2008 5:07 am ] |
Post subject: | Re: How do I slow reload down on Chinook? |
I guess the other thing too is the M113 does not spawn on the map - is that according to expectations? |
Author: | Refuse2lose [ Thu Jan 03, 2008 5:52 am ] |
Post subject: | Re: How do I slow reload down on Chinook? |
Ok so I also added the following code after yours Urglub: ObjectTemplate.Active Chinook ObjectTemplate.criticalDamage 80 ObjectTemplate.hpLostWhileCriticalDamage -10 ObjectTemplate.addTemplate AmmoboxVehicleSupplyDepot Seems the damage system is causing the crash |
Author: | Urglub [ Thu Jan 03, 2008 7:27 am ] |
Post subject: | Re: How do I slow reload down on Chinook? |
Author: | Refuse2lose [ Thu Jan 03, 2008 8:06 am ] |
Post subject: | Re: How do I slow reload down on Chinook? |
Thanks Urglub, Ill make those tweeks and so how the map goes. |
Page 2 of 5 | All times are UTC |
Powered by phpBB® Forum Software © phpBB Group http://www.phpbb.com/ |