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Battlefield Modding Tutorials BFMODS • View topic - Control and Tickets Problem

Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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PostPosted: Sun Nov 11, 2007 8:39 pm 
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Joined: Fri Sep 14, 2007 5:27 pm
Posts: 56
This is not server side.

I have made a new Map for BFV PoE on BCV, maps works great everything was done and i wanted to add more object on map, so what i did, adding some new object, and KabuUm...BCV crash and message came that i exceeded the amount of object allowed...great so what i did is deleting the object that i have added and saved! :roll: after checking map i saw that all Control point where gone and all spawn vehicules also gone :cry: even the start (North and South) control point at beginning making a map was also gone.

So i have add all spawn vehicule again and add per drag and drop Control point again, make the damn procedure again by shadow and so on. By testing the map i realise that if u take a flag, no tickets get down for the opposite team, tickets go only down by killing other team....I have check at Map/Conquest file and everything seems to be normal:

Game.setNumberOfTickets 1 100
Game.setNumberOfTickets 2 100
Game.setTicketLostPerMin 1 10
Game.setTicketLostPerMin 2 10

I really dont know why when we take a flag tickets for other team do not go down,
Has anyone experience this bevor? can anyone help, would be very apreciated,

Thanks and best regards,
Zomme
x-fire:zomme007


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PostPosted: Sun Nov 11, 2007 8:50 pm 
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PostPosted: Sun Nov 11, 2007 11:28 pm 
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Location: United States of America

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PostPosted: Mon Nov 12, 2007 2:35 am 
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Joined: Sun Dec 31, 2006 12:13 am
Posts: 2027
Yes, what freddy said...

its all controlled with a flags value. For instance, if you have 5 flags controlled by team 1, and you want the bleed to stop when team 2 has one, you could assign a value of 20 to each flag. 20 x 5 = 100, which = ticket bleed.

If you wanted them to bleed untill they had two flags..assign a value of..30 or so. 30 x 5 = 150. 150 - 1 flag = 120, minus 2 flags = 90, no more ticket bleed.


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PostPosted: Mon Nov 12, 2007 5:20 pm 
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Joined: Fri Sep 14, 2007 5:27 pm
Posts: 56
Thanx a lot for Ur help,
I will add it at ControlPointTemplates.con,

Thanx for ur support and have my best regards,
Zomme


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