Hey just delete the old artillary 1ns that u added and add these, then obviesly add the Pos/Rotation
use 1 of the spawn templates already. eg: use the tank spawner
so it would be like this..
and add ur artillary as number 3 spawn..
this code goes into ObjectSpawntemplates.con
ObjectTemplate.create ObjectSpawner sheridon
ObjectTemplate.setObjectTemplate 1 sheridon
ObjectTemplate.setObjectTemplate 2 ptz6
ObjectTemplate.setObjectTemplate 3 M46
ObjectTemplate.SpawnDelay 30
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 120
ObjectTemplate.Distance 200THEN THIS CODE place in ur ObejectSpawns.con
and edit ur rotation and position..
copy and paste as many times as u need them..
Object.create sheridon
Object.absolutePosition xxxxx/xxxxx/xxxxx
Object.rotation xxxxx/xxxxx/xxxxx
Object.setteam 3The Number 3 picks the new item to spawn so it will spawn for both teams no matter whether any bases have been taken...
This should be good for u to use
Have Fun with it.