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Test Help https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=18&t=1698 |
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Author: | Superfuzz [ Tue Aug 02, 2005 4:25 pm ] |
Post subject: | Test Help |
Author: | Superfuzz [ Thu Aug 11, 2005 7:01 am ] |
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Author: | Looney [ Thu Aug 11, 2005 7:26 am ] |
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Author: | Superfuzz [ Thu Aug 11, 2005 5:01 pm ] |
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Author: | Looney [ Thu Aug 11, 2005 5:41 pm ] |
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Author: | Superfuzz [ Thu Aug 11, 2005 5:49 pm ] |
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Author: | Looney [ Thu Aug 11, 2005 7:28 pm ] |
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yeah i dont know it has never given me any problems i'll try the mod and see. as for putting it in the init.con i have put it in gameplayobjects.con with no problem,just its more convienant if doing it for all game modes EDIT: ok i tested the Nos code on Fushe Pass and it worked for me. so there is something thats going wrong. |
Author: | Superfuzz [ Thu Aug 11, 2005 8:22 pm ] |
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I think it may have something to do with how I add the modded file back into the zip. But I have tired it every way I can think of. There isnt any special settings need on either the client or the server are there (like PB disbaled, crc checks)? |
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