Battlefield Modding Tutorials BFMODS https://battlefieldmodding.com/ssm/phpBB3/ |
|
Im lost and had enough.. https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=18&t=1659 |
Page 1 of 2 |
Author: | Superfuzz [ Fri Jul 08, 2005 8:51 pm ] |
Post subject: | Im lost and had enough.. |
Author: | Random_Sexual_Encounter [ Fri Jul 08, 2005 9:05 pm ] |
Post subject: | |
Author: | Superfuzz [ Fri Jul 08, 2005 9:27 pm ] |
Post subject: | |
Ok first off most of the entries look like this: rem ********** Object Spawner ********** rem [ObjectSpawnerTemplate: CPNAME_KD_64_abandonedhuts_APC] ObjectTemplate.create ObjectSpawner CPNAME_KD_64_abandonedhuts_APC ObjectTemplate.activeSafe ObjectSpawner CPNAME_KD_64_abandonedhuts_APC ObjectTemplate.modifiedByUser nla ObjectTemplate.isNotSaveable 1 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.setObjectTemplate 1 APC_BTR90 ObjectTemplate.setObjectTemplate 2 USAPC_LAV25 there is not spanwtime option, so does BF2 have a built in timer? I noticed that some of the entries do have: ObjectTemplate.minSpawnDelay 50 ObjectTemplate.maxSpawnDelay 70 that in them as well. So if I do not specifiy the spawn times, then is there a defualt. And if specified then it overides the defualt? If so what is the defualt time? As a test since I sont get the new spawn time sutff, I changed nearly all the vehicles toe JEEP_FAAV. I deleted the con file first, then dragged and dropeed the moded one into place. Still I get a client CTD. Added: Ok I tried the spwan time thing and it worked. I set to spanw every 5 seconds, and it did. Now why cant I replace vehilces with another? replacing stuff with the jeep_faav should have worked. The NOS code was also a copy and psaet out of the thread, they said it worked, and I dont see any errors in the code. here is the nos code form the other thread: rem ***NOS for the DPV*** ObjectTemplate.Active jeep_faav ObjectTemplate.addTemplate AIR_F35B_JetEngine ObjectTemplate.setPosition 0/0/0 ObjectTemplate.setRotation 0/0/0 ObjectTemplate.Active AIR_F35B_JetEngine ObjectTemplate.setAutomaticReset 1 ObjectTemplate.setInputToRoll c_PIFire ObjectTemplate.setEngineType c_ETPlane ObjectTemplate.setMaxSpeed 0/0/100000 ObjectTemplate.setAcceleration 0/0/100000 ObjectTemplate.setTorque 200 ObjectTemplate.setDifferential 100 |
Author: | Random_Sexual_Encounter [ Fri Jul 08, 2005 11:02 pm ] |
Post subject: | |
For the spawn times, I dont know the default but that code you have if you add it in it overrides whatever the default is. I'm not sure why you can't change vehicles, I would test your file but I dont have the game anymore, sorry. |
Author: | Harry [ Sat Jul 09, 2005 11:30 am ] |
Post subject: | |
Author: | Everett [ Sat Jul 09, 2005 6:49 pm ] |
Post subject: | |
Author: | Harry [ Sun Jul 10, 2005 5:26 am ] |
Post subject: | |
Author: | Yithian [ Sun Jul 10, 2005 6:12 pm ] |
Post subject: | |
Page 1 of 2 | All times are UTC |
Powered by phpBB® Forum Software © phpBB Group http://www.phpbb.com/ |