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M24 Scope Sight https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=18&t=5233 |
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Author: | Archimonde0_0 [ Sat Sep 12, 2009 6:42 pm ] |
Post subject: | Re: M24 Scope Sight |
BF2 is more complicated. I havn't checked the M24, but last I knew modifying the scope in anyway will require 3ds Max and a knowledge of the BF2 Exporter. Its not like in 1942 where it just uses textures, it uses a 3d representation as well, and thus must be modeled. |
Author: | MR PINK BALLS [ Sat Sep 12, 2009 7:48 pm ] |
Post subject: | Re: M24 Scope Sight |
Author: | Zaitsef [ Sat Sep 19, 2009 10:05 am ] |
Post subject: | Re: M24 Scope Sight |
the actual Crosshair texture can be found in client objects.zip weapons/cpmmon/textures/scopetexture hence, the crosshairs in that scope are really 3D, not just painted. The only way to fix this , would be to re-import the Model into 3dsMax with Rexmans Tools and remove the polygons out of the Scope. |
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