Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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 Forum: Maps You've Modded/Created   Topic: Golf of Oman converted to BF1942....

Posted: Mon Oct 27, 2008 3:26 am 

Replies: 15
Views: 10183


Good news! I fixed the singleplayer crashing problem. Right now AI is working, but I still need to tweak some settings. I plan to add more control points to singleplayer mode. This is because I had to remove the aircraft carrier and the lvcps from singleplayer since they were the cause of the crash....

 Forum: Maps You've Modded/Created   Topic: Golf of Oman converted to BF1942....

Posted: Tue Oct 28, 2008 2:02 am 

Replies: 15
Views: 10183


Here it is: http://www.mediafire.com/?d4iymomkz2m This should be the final release if there is no major bugs reported. Singleplayer should now work! However I had to remove the aircraft carrier from singleplayer mode as that was what was causing the crash. Don't worry, conquest mode is unaffected. C...

 Forum: Questions / Need Assistance   Topic: Videos as your maps loading screen! BUT, there is a catch...

Posted: Tue Oct 28, 2008 4:12 am 

Replies: 12
Views: 7664


(please note that this is refering to BF1942, I have not tested this with BFVietnam or BF2) I've discovered a neat trick. However this seems to work only with the debugger. You can get videos to run while a map loads! (in place of a normal static image) But only the debugger seems to do it, because ...

 Forum: Maps You've Modded/Created   Topic: Golf of Oman converted to BF1942....

Posted: Tue Oct 28, 2008 2:09 pm 

Replies: 15
Views: 10183


No problem. Do as you wish. I've played it a bit more. So far the bots to pretty well. They do get hung up in some places when in tanks/cars. But it doesn't seem to happen often enough to effect gameplay. Most of the bots get to where they want to. Also, despite the extra oppisition control point be...

 Forum: Questions / Need Assistance   Topic: Help with making Type38 child PCO its own vehicle(NOT SSM)

Posted: Tue Oct 28, 2008 3:22 pm 

Replies: 41
Views: 17024


The most important factor you must remember, is that all mesh DDS textures MUST have mipmaps! If you use DDS Converter to convert your source textures to DDS, be sure the mipmaps is turned on in the options screen. (something similar goes when using GIMP) The textures don't need to be compressed, bu...

 Forum: Questions / Need Assistance   Topic: Videos as your maps loading screen! BUT, there is a catch...

Posted: Tue Oct 28, 2008 3:41 pm 

Replies: 12
Views: 7664


Dam, I was that close! Now it works! I just got the path wrong. Here's how it should read: game.setLoadPicture "../../Movies/intro.bik" I left out the "../../" part. Since it needs that to find the files. So as a result, I would end up with gray screens instead. EDIT: It only pla...

 Forum: Questions / Need Assistance   Topic: Videos as your maps loading screen! BUT, there is a catch...

Posted: Tue Oct 28, 2008 4:03 pm 

Replies: 12
Views: 7664


Sorry, I did, but I didn't catch the first code entry lol. So I didn't know I was loading movies from the games root and not the mod's root. All fixed now! :D Yeah dynamic screens would rock, but the game engine can't really connect to the internet and load something, I assume you would have to modi...

 Forum: Maps You've Modded/Created   Topic: DC Unauthorized v2.3 ready for combat!

Posted: Thu Oct 22, 2009 9:08 pm 

Replies: 10
Views: 25115


Edit:

lol The legal notice for the BF242 mod installer was accidentally used for the DC Unauthorized installer. I would have to reupload a whole new repacked archives to fix it....I guess I can just ignore that mistake for now.
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