Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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 Forum: Questions / Need Assistance   Topic: safe debug check bullet

 Post subject: safe debug check bullet
Posted: Wed Apr 25, 2007 1:36 am 

Replies: 1
Views: 1299


Game.drawDebug 1

plop that in init.con

It won't work in servers multiplayer so their's no hacking possible.
It shows trajectory of bullets and could teach u leading in single player or a server with same file. I could make a leading teaching mod that you put on your server too.

 Forum: Vehicles and Weapons Modded   Topic: Nuke'em!!!!

 Post subject: Nuke'em!!!!
Posted: Thu Jun 07, 2007 8:40 am 

Replies: 6
Views: 5916


Here comes the nuke, all fat and wide! This mod sends a expack through all surfaces and detonates a 20 mile explosion. Only safe place to be is in certain cement rooms. Shoot up for best effect. ObjectTemplate.Active ExpPack ObjectTemplate.velocity 60 ObjectTemplate.Active ExpPackProjectile ObjectTe...

 Forum: Vehicles and Weapons Modded   Topic: strafe practice, slower dying.

Posted: Thu Jun 07, 2007 8:45 am 

Replies: 1
Views: 3080


ah, the good 'ol strafe practice mod for nubs. Gives 98 medic bullets, 27 colts bullets, 200 hitpoints to die instead of 30 and the medic packs are super juiced for equal healing. Due to the bullet change, its not ssm. refer to http://serversidemodding.com/viewtopic.php?f=9&t=2339 for ssm super ...

 Forum: Maps You've Modded/Created   Topic: el alamein plane fighter's galore plus flybye fixing at hang

Posted: Thu Jun 07, 2007 8:57 am 

Replies: 4
Views: 4404


rem objectspawns.con rem ObjectSpawns.con created by Battlecraft 1942 rem (C:\Program Files\EA GAMES\Battlefield 1942\Mods\bf1942\bf1942\levels\El_Alamein/conquest/ObjectSpawns.con) rem ----------------------------------------- rem --- FighterSpawner --- rem -----------------------------------------...

 Forum: Questions / Need Assistance   Topic: auto map downloader

 Post subject: auto map downloader
Posted: Thu Jun 07, 2007 9:24 am 

Replies: 6
Views: 3951


If I can code a intermediary .exe that asks a ftp site to auto download from battlefield 1942 b4 it exits and says no map found, then we wont have to worry about ssm anymore, like cs. What do you guys think of that?

 Forum: Maps You've Modded/Created   Topic: el alamein plane fighter's galore plus flybye fixing at hang

 Post subject: complete
Posted: Sat Jun 16, 2007 2:48 pm 

Replies: 4
Views: 4404


I did this because it is a complete collection of every plane in the game, all nicely organized on the runway. Some lazy person out there will be happy.

 Forum: Maps You've Modded/Created   Topic: ripped Cassino for regular bf1942!!! see my ss

Posted: Fri Jun 22, 2007 3:01 pm 

Replies: 4
Views: 4732


http://www.fileplanet.com/178404/170000 ... lar-bf1942



A stand-alone Cassino map that works with regular bf1942. It's got textures, buildings, medicboxes, pak 40's all ripped into one multiplayer TDM map. Have fun!

 Forum: Questions / Need Assistance   Topic: i know im going to get ripped for this but...

Posted: Sat Jun 23, 2007 2:08 am 

Replies: 1
Views: 1426


i know im going to get ripped for this but...

Game.spawnPlayers 1

In the init.con, I believe this forces spawns. This use to drive me nuts. Maybe it will keep other people from going nuts.
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