Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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 Forum: Battlefield Vietnam   Topic: Nothing Spawning

 Post subject: Nothing Spawning
Posted: Thu Aug 21, 2008 6:14 pm 

Replies: 3
Views: 2548


every time i mod hastings (i did the "how to do a patch file")
nothing spawns when i put the original code and save it nothing
spawns but when i go to a server
that has hastings everything works, can someone please tell me whats wrong
or what i'm doing wrong

 Forum: Battlefield Vietnam   Topic: Nothing Spawning

 Post subject: Re: Nothing Spawning
Posted: Fri Aug 22, 2008 10:25 pm 

Replies: 3
Views: 2548


sorry it works now, when i finished the patch i used rfa explorer to edit it and it didnt work so i used winrfa and it did... kinda weird thx anywayz

 Forum: Battlefield Vietnam   Topic: oh-6 with zippo flamethrower

Posted: Sat Aug 23, 2008 1:33 am 

Replies: 13
Views: 6294


i was reading the tutorials for vehicles and i didnt find anything about changing its weapons (idk if its possible) but could i make the loach fire flames from each minigun.. i still dont realy understand ssm i only know how to add floaters to vehicles, replacing vehicles and add vehicles. so i trie...

 Forum: Battlefield Vietnam   Topic: oh-6 with zippo flamethrower

Posted: Sat Aug 23, 2008 3:53 am 

Replies: 13
Views: 6294


ok when nobody answers me i get impatient -.- lol so i this worked.. sorta ObjectTemplate.Active oh-6 ObjectTemplate.addTemplate ZippoFlamethrower ObjectTemplate.Active ZippoFlameFuel ObjectTemplate.heatAddWhenFire 0 ObjectTemplate.coolDownPerSec 1 ObjectTemplate.timeDelayOnOverHeat .3 BUT it shoots...

 Forum: Battlefield Vietnam   Topic: oh-6 with zippo flamethrower

Posted: Sat Aug 23, 2008 4:15 am 

Replies: 13
Views: 6294


hehe impatient again..
i got the positions, i decided to keep gunz, now i want to know if i can disable arty thing
i set the flames for ObjectTemplate.inputFire c_PIAltFire
so can someone tell me wat to do so i can stop the loach from callin for artillery?

 Forum: Battlefield Vietnam   Topic: oh-6 with zippo flamethrower

Posted: Sat Aug 23, 2008 4:48 am 

Replies: 13
Views: 6294


ok i got it.. without help -.- sorry for the unnecessary post again..

 Forum: Battlefield Vietnam   Topic: oh-6 with zippo flamethrower

Posted: Sat Aug 23, 2008 6:18 pm 

Replies: 13
Views: 6294


its ssm.. i put 2 flamethrowers on the mutt so when u honk it fires flames from the sides rem rem *** Mutt Left Flamethrower *** rem ObjectTemplate.Active MuttHorn ObjectTemplate.addTemplate ZippoFlamethrower ObjectTemplate.rotation 0/0/90 ObjectTemplate.position -.7/.4/1 rem rem *** Mutt Right Flam...

 Forum: Battlefield Vietnam   Topic: oh-6 with zippo flamethrower

Posted: Sat Aug 23, 2008 7:41 pm 

Replies: 13
Views: 6294


but why? zippo flames r visible.. IM CONFUSED NOW! lol
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