Author |
Message |
Forum: Questions / Need Assistance Topic: Added carrier vehicles - not showing |
Anarchy |
Posted: Sun May 25, 2008 11:38 pm
|
|
Replies: 11 Views: 5046
|
I'll give that a go, but it looks awfully similar to my 1st attempts. I don't mind if the mod crosses over into clientside, as long as these flaks will spawn. Thanks. |
|
|
Forum: Questions / Need Assistance Topic: Added carrier vehicles - not showing |
Anarchy |
Posted: Sat May 31, 2008 11:14 pm
|
|
Replies: 11 Views: 5046
|
I'm onto changing the carrier vehicles into other vehicles. I'm attempting to change the corsair and sbd on the enterprise into a yak9 and a spitfire on a "map for map basis" without editing the objects.rfa. I checked the tutorials (the DC one for changing carrier vehicles) and I came up w... |
|
|
Forum: Questions / Need Assistance Topic: Added carrier vehicles - not showing |
Anarchy |
Posted: Sat Jun 07, 2008 1:30 am
|
|
Replies: 11 Views: 5046
|
Thanks all, Iced has now solved it. |
|
|
Forum: Questions / Need Assistance Topic: Simple Question |
Anarchy |
Posted: Wed Jun 11, 2008 8:05 pm
|
|
Replies: 5 Views: 2440
|
Yea I'm sure you need to open some ports |
|
|
Forum: Questions / Need Assistance Topic: Diasbling Parachutes |
Anarchy |
Posted: Wed Jun 18, 2008 5:47 pm
|
|
Replies: 3 Views: 1537
|
I'm sure it's possible, but couldn't find it anywhere in the search.
So how would I disable on a custom map I've made?
Thanks. |
|
|
Forum: Questions / Need Assistance Topic: Diasbling Parachutes |
Anarchy |
Posted: Thu Jun 19, 2008 7:47 pm
|
|
Replies: 3 Views: 1537
|
Hehe thanks very much bear, couldn't see that |
|
|
Forum: Questions / Need Assistance Topic: Quick question needing quick answer |
Anarchy |
Posted: Thu Jun 26, 2008 10:22 pm
|
|
Replies: 13 Views: 4164
|
Thanks very much |
|
|
Forum: Questions / Need Assistance Topic: Quick question needing quick answer |
Anarchy |
Posted: Thu Jun 26, 2008 7:05 pm
|
|
Replies: 13 Views: 4164
|
Quick question needing quick answer
If I were to change the grenade detonation time (after throw), how would I do it? Say to increase/decrease the time after nade thrown before the nade explodes. Hehe thanks. |
|
|
Sort by: |