Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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 Forum: Questions / Need Assistance   Topic: SSM vanilla tanks modding for DC...

Posted: Sat Feb 28, 2009 9:58 pm 

Replies: 13
Views: 4976


Or just follow the basic tutorial on how to set up a proper SSM testing environment locally...it's tidier and less space consuming

tutorial.php?page=truetestingenviroment.html

 Forum: Questions / Need Assistance   Topic: textureManager.alternativePath Texture/Europe

Posted: Mon Mar 02, 2009 11:07 am 

Replies: 9
Views: 2997


Desert is right. During development the plan was to make texture/europe also an alternative, but as development progressed it was decided to stick with 3 texture sets, Pacific, Russia, Europe. For sake of simplicity all "basic" textures became the "Europe" ones. And well, as it h...

 Forum: Questions / Need Assistance   Topic: Market Garden COOP Problem

Posted: Mon Mar 02, 2009 10:17 pm 

Replies: 6
Views: 2534


Did you run the debugger and checked the logfile?

 Forum: Questions / Need Assistance   Topic: textureManager.alternativePath Texture/Europe

Posted: Mon Mar 02, 2009 10:19 pm 

Replies: 9
Views: 2997


You safely can scrap that line. That's why this is "alternative" texturepath ;)

If BF fails to find the specified texturepath due to whatever reason, it always tries to call the "default" textures for the objects.

 Forum: General Discussion   Topic: Lols?

 Post subject: Re: Lols?
Posted: Wed Mar 04, 2009 12:53 pm 

Replies: 33
Views: 12899


And I like Tchaikovsky...

Discussing about music is like discussing about food. A neverending story of completely useless bla, just there to be a potential sparkle for another flamewar. ;)

 Forum: General Discussion   Topic: 3dsmax

 Post subject: Re: 3dsmax
Posted: Wed Mar 04, 2009 1:01 pm 

Replies: 13
Views: 6048


3ds max 9 doesn't work with BF42. And without the BMDT tools working with 3ds max is way more uncomfortable than working with Gmax and their BMDT tools... Autodesk did some heavy editing to the engine with 3ds max 8, so the only compatible versions of 3ds max are 5,6 and 7. I got a old license from ...

 Forum: Questions / Need Assistance   Topic: Why can't I destroy it??

Posted: Wed Mar 04, 2009 7:00 pm 

Replies: 48
Views: 17370


Sphax, no need to append an invisible box.

A collision model added to the helmet mesh should do the trick just fine. Any other way would be even more unreliable.

 Forum: Questions / Need Assistance   Topic: Adding custom music to a map?

Posted: Fri Mar 06, 2009 1:12 pm 

Replies: 19
Views: 8161


BF1942 has a very poor music support, all music tracks ever used are in Mods\bf1942\music And the only code specifying this is in Mods\bf1942\init.con Game.setMenuMusicFilename "music/slaughter4.bik" Game.setLoadMusicFilename "music/vehicle4.bik" Game.setWinMusicFilename "mu...
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