Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
It is currently Sat May 11, 2024 11:52 pm

All times are UTC


Search found 126 matches
Search these results:

Author Message

 Forum: Questions / Need Assistance   Topic: Questions on camera positioning on a soldier...

Posted: Fri Apr 25, 2008 11:29 pm 

Replies: 3
Views: 1816


**Note: Thanks a ton, Iced Earth, for all your helpful help on my last problem.** OK. Time for my next question that will probably cause poor Iced another migrane. :) Have you ever played BF1942 and then played it's expansion pack " Road to Rome"? Well I have. Something extraordinary happe...

 Forum: Questions / Need Assistance   Topic: Questions on camera positioning on a soldier...

Posted: Sat Apr 26, 2008 2:54 am 

Replies: 3
Views: 1816


Sweet, that works. It's cool too, I don't have to put it on the server. It works for me anyway. =) Thanks again dude.

 Forum: Questions / Need Assistance   Topic: Looking for any and all SSM vehicles you've created...

Posted: Sun Apr 27, 2008 2:36 am 

Replies: 3
Views: 2020


Hey guys. I'm looking for anything you want to share with me. Any modded vehicles that you've made or found or whatever. Gimme all you got. =)

 Forum: Questions / Need Assistance   Topic: Flaming Gun of Death...

 Post subject: Flaming Gun of Death...
Posted: Tue Apr 29, 2008 7:09 pm 

Replies: 6
Views: 2636


I have a question... I edited my Objects.con file through Winrfa. I tried to test to see if I could get my pistol to shoot a bazooka round. It worked, it should the bazooka projectile, but the actual force was that of a pistol, and only I could see the zook shot, everyone else just saw a normal pist...

 Forum: Questions / Need Assistance   Topic: Flaming Gun of Death...

 Post subject: Re: Flaming Gun of Death...
Posted: Tue Apr 29, 2008 11:00 pm 

Replies: 6
Views: 2636


I tried simply changing the ThomsonProjectile to the SpitfireTrajectile, it didn't work. I'll try some more. Please let me know if ya'll find anything.

 Forum: Questions / Need Assistance   Topic: Questions on camera positioning on a soldier...

Posted: Sat Apr 26, 2008 3:24 am 

Replies: 3
Views: 1816


I'd like to know if there's a code to make blood appear when I shoot someone. I found this: rem *** e_Blood01 *** ObjectTemplate.create EffectBundle e_Blood01 ObjectTemplate.saveInSeparateFile 1 ObjectTemplate.loadSoundScript Sounds/richoblood.ssc rem ------------------------------------- ObjectTemp...

 Forum: Questions / Need Assistance   Topic: Flaming Gun of Death...

 Post subject: Re: Flaming Gun of Death...
Posted: Tue Apr 29, 2008 7:27 pm 

Replies: 6
Views: 2636


NOTE: I meant Objects.rfa, not .con. Also, another question: If I take that file, open it in Winrfa, extract the files I want to edit, and save them into Object_005.rfa, and put that in next to the original one, does it work just like the levels one? I assume so, just making sure before I mess it up.

 Forum: Questions / Need Assistance   Topic: Flaming Gun of Death...

 Post subject: Re: Flaming Gun of Death...
Posted: Wed Apr 30, 2008 5:03 pm 

Replies: 6
Views: 2636


OK, well I switched the ThomsonProjectile to SpitfireProjectile. It worked fine, shot the Spitfire's .50 bullet. However, I was more wanting the sound. The sound of the Spitfire shooting, instead of the Thomson shooting. And also, if possible, the barrel-flash from the Spitfire. I don't know the cod...
Sort by:  
Page 3 of 16 [ Search found 126 matches ]


All times are UTC


Powered by phpBB® Forum Software © phpBB Group