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Battlefield Modding Tutorials
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 Forum: Questions / Need Assistance   Topic: Spawn time & changing vehicles on carriers.

Posted: Fri Aug 01, 2008 7:30 pm 

Replies: 27
Views: 12791


I have it for 10000 for all vehicles on my server, shouldn't be a problem here. And I've tried them both with 3 before, nothing. also with that particular code nothing spawns on allied carrier anymore. :?

 Forum: Questions / Need Assistance   Topic: certian people in certian places only.

Posted: Fri Aug 01, 2008 7:36 pm 

Replies: 11
Views: 5145


One time I was on their 1.6 server and they were letting ppl in somehow. Only some of their friends. Also you're right they may also have it set to a keyhash or IP idk tho. I know they have members only patches. So does [-SL-] and nWo. Who's left in RS do too.

 Forum: Questions / Need Assistance   Topic: certian people in certian places only.

Posted: Fri Aug 01, 2008 8:57 pm 

Replies: 11
Views: 5145


Yeah they aren't too bright. What is really funny though is that they say you have to be over 16 to join because of maturity . I mean seriously ROFL. I play there occassionally when my clan's is empty. Alot of their regulars play on our server since we opened it about a month ago. And mafia is alway...

 Forum: Questions / Need Assistance   Topic: Spawn time & changing vehicles on carriers.

Posted: Fri Aug 01, 2008 8:59 pm 

Replies: 27
Views: 12791


Thats what I meant to, I've tried it with them both at 3. It showing 4 there is a mistake, and was not in the code I uploaded to my server. In that code it was a 3. ObjectTemplate.Active Shokaku_AichiValSpawner ObjectTemplate.setObjectTemplate 3 stuka ObjectTemplate.minSpawnDelay 1 ObjectTemplate.ma...

 Forum: Questions / Need Assistance   Topic: Planes Not Spawning

 Post subject: Planes Not Spawning
Posted: Tue Aug 05, 2008 4:04 am 

Replies: 17
Views: 7402


I used the console.showstats 1 to get positions for two fighterspawners in the axis base on market garden since my computer won't run BC. The rotation is from the artillerySpawner since it is facing the same direction as I want the planes to. Object.create FighterSpawner Object.absolutePosition 1143...

 Forum: Questions / Need Assistance   Topic: Planes Not Spawning

 Post subject: Re: Planes Not Spawning
Posted: Tue Aug 05, 2008 3:37 pm 

Replies: 17
Views: 7402


Yes I added it to the market_garden_007 I've been using. So all I need to do is for position put 90/0/0? Sorry this is the first time I've attempted to add vehicles to a map.

 Forum: Questions / Need Assistance   Topic: Planes Not Spawning

 Post subject: Re: Planes Not Spawning
Posted: Tue Aug 05, 2008 5:35 pm 

Replies: 17
Views: 7402


No I changed that, I know it's default is 10 or 20. I changed it for all vehicles on all maps. 01 does work and I added a MaxNrOfObjectSpawned of a high # so they respawn right after they are taken. I do this to every spawner on every map I mod, and it always works. That's not the problem. I know wh...

 Forum: Questions / Need Assistance   Topic: Planes Not Spawning

 Post subject: Re: Planes Not Spawning
Posted: Tue Aug 05, 2008 4:38 pm 

Replies: 17
Views: 7402


Thats the default for what spawns. The mustang spawns at allied base fine like it should. I know I did something wrong but I'm not sure what. ObjectTemplate.create ObjectSpawner FighterSpawner ObjectTemplate.setObjectTemplate 2 mustang ObjectTemplate.setObjectTemplate 1 bf109 ObjectTemplate.MinSpawn...
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