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Battlefield Modding Tutorials BFMODS • Search

Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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 Forum: Questions / Need Assistance   Topic: No Fly (DC Final) Bug

 Post subject: Re: No Fly (DC Final) Bug
Posted: Sun Nov 07, 2004 4:16 am 

Replies: 12
Views: 6753


Have you guys noticed this bug in DC Final NFZ?? The mig closest to the control tower seems to spawn 2 migs, 1 right inside the other. When you go to take off it takes half your armour. I had a look to see what was causing it, and couldn't see anything. So i tried rem ing out mig spawners 1 by 1. W...

 Forum: Questions / Need Assistance   Topic: No Fly (DC Final) Bug

 Post subject: Re: No Fly (DC Final) Bug
Posted: Sun Nov 07, 2004 4:17 am 

Replies: 12
Views: 6753


Have you guys noticed this bug in DC Final NFZ?? The mig closest to the control tower seems to spawn 2 migs, 1 right inside the other. When you go to take off it takes half your armour. I had a look to see what was causing it, and couldn't see anything. So i tried rem ing out mig spawners 1 by 1. W...

 Forum: Questions / Need Assistance   Topic: Modding Question

Posted: Fri Nov 26, 2004 5:09 am 

Replies: 9
Views: 4362


 Forum: Tutorials and Guides   Topic: Changing Point Values

Posted: Tue Dec 07, 2004 10:26 pm 

Replies: 6
Views: 5408


hehe i was looking throw my stuff and found the first post and it was (toolazy2p) :D this is what i found toolazy2p Jul 14 2004, 01:47 AM Ok, here's the know-how: Open up the game.rfa in the \Mods\bf1942\Archives\bf1942 folder. Then go to game/scoremanagersettings.con and drag it to your desktop. No...

 Forum: Questions / Need Assistance   Topic: korean mod

Posted: Thu Dec 09, 2004 12:06 pm 

Replies: 14
Views: 6170


 Forum: Questions / Need Assistance   Topic: BC42 and DC

Posted: Sun Dec 12, 2004 3:04 pm 

Replies: 16
Views: 6704


 Forum: Questions / Need Assistance   Topic: korean mod

Posted: Sun Dec 12, 2004 2:41 pm 

Replies: 14
Views: 6170


i have this **** Changelist version (2.75f) **** Installer - Added 3dsmax 7 support - Changed "you should uninstall the existing tool first" to specify gmax or 3ds max - Changed gmax and 3dsmax installer themes to help prevent users installing all tools at once from becomming confused Mod Optimizer ...

 Forum: Questions / Need Assistance   Topic: MDT 2.75 Modeling Question

Posted: Sat Dec 18, 2004 7:09 pm 

Replies: 3
Views: 1988


This comment sounds noobish, but I haven't tried making models before so here is my question: Where are the .3ds or models or w/ev they are called located? I can't figure out where they are, and I'm trying to convert them into GMax so I can edit them. Thanks for the help! Oh and one other question....
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