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Battlefield Modding Tutorials BFMODS • Search

Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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 Forum: Questions / Need Assistance   Topic: Can't edit certain things...

Posted: Wed Aug 16, 2006 1:39 am 

Replies: 12
Views: 6522


 Forum: Questions / Need Assistance   Topic: Flamethrowers for bf42?

Posted: Thu Aug 17, 2006 5:19 pm 

Replies: 4
Views: 2562


That could never be serverside, just so you know. But it is probably possible with a new map. I know that the Action Battlefield mod has flamethrowers, you could probably copy the new weapon from there.

 Forum: Questions / Need Assistance   Topic: Can't edit certain things...

Posted: Thu Aug 17, 2006 5:20 pm 

Replies: 12
Views: 6522


But when your making a whole new map, like I did, compression settings are a very handy thing.

 Forum: Questions / Need Assistance   Topic: 3dsmax

Posted: Thu Aug 17, 2006 11:44 pm 

Replies: 5
Views: 3260


 Forum: Questions / Need Assistance   Topic: Help with Pad Camping

Posted: Fri Aug 18, 2006 5:42 pm 

Replies: 6
Views: 2673


Did you open Materialmap.raw in BC42?

 Forum: Questions / Need Assistance   Topic: modding-noob needs help

Posted: Fri Aug 18, 2006 5:42 pm 

Replies: 15
Views: 7136


Open it. And post it.

 Forum: Questions / Need Assistance   Topic: knife map

Posted: Thu Aug 31, 2006 2:00 pm 

Replies: 10
Views: 5182


Yes, just make the other guns do no damage, or change the gun's primary fire to something like c_PIMouseLook: ObjectTemplate.Active Mp18 ObjectTemplate.setInputFire c_PIMouseLook Then you'll just have knifes and the medic kits that work. Also, you can edit the spawning kits in init.con to just spawn...

 Forum: Vehicles and Weapons Modded   Topic: crazy ideas.

Posted: Fri Oct 20, 2006 1:52 am 

Replies: 7
Views: 5688


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