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Battlefield Modding Tutorials BFMODS • Search

Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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 Forum: Tutorials and Guides   Topic: Making Zombies

 Post subject: Making Zombies
Posted: Sat Aug 08, 2009 5:21 am 

Replies: 8
Views: 13068


This is rough code to making zombies in DC 0.7. Again this code is within a map... but everything seems to work fine when map is hosted on a buddy's dedicated server. ZombieAssaultKit.con -> creates zombie kit rem *** Run in Init.con *** ObjectTemplate.create Kit Zombie_Assault ObjectTemplate.setTyp...

 Forum: Tutorials and Guides   Topic: Commando Kits

 Post subject: Re: Commando Kits
Posted: Sun Aug 09, 2009 5:55 am 

Replies: 18
Views: 39996


well the idea behind my commando kits, is that you have all the most destructive weapons all together. I usually attach a supply depot to the backpack.... so the kit re-supplies itself constantly & heals the soldier. Kinda like Arnold in the movie "Commando"!!

 Forum: Tutorials and Guides   Topic: Making Zombies

 Post subject: Re: Making Zombies
Posted: Sun Aug 09, 2009 6:39 am 

Replies: 8
Views: 13068


Here's a couple vids of the zombies in action. One problem with zombies tho... bots run slower than human players. So you can run from the zombies but you can't hide from them! :lol:


 Forum: Questions / Need Assistance   Topic: If a mod/tweak works on a dedicated server...

Posted: Sun Aug 09, 2009 6:52 am 

Replies: 7
Views: 3957


... does that mean it would be a SSM? Im sure i sound stupid right now =). All the tweaks that ive done in my custom maps work as they were designed to when hosted on a dedicated server & if run locally. Does that mean i could take the same tweaks & put it into this OST.con file that everyon...

 Forum: Questions / Need Assistance   Topic: If a mod/tweak works on a dedicated server...

Posted: Sun Aug 09, 2009 4:25 pm 

Replies: 7
Views: 3957


Alright i think i understand that there is a major difference now. Does anyone know if "ObjectTemplate.itemIndex" works server side?

 Forum: Tutorials and Guides   Topic: Commando Kits

 Post subject: Re: Commando Kits
Posted: Mon Aug 10, 2009 12:38 am 

Replies: 18
Views: 39996


is it a problem if im posting non server side mods on this forum?? i don't wanna stir up trouble

 Forum: Questions / Need Assistance   Topic: Best way to search RFA files?

Posted: Mon Aug 10, 2009 3:31 am 

Replies: 21
Views: 18413


Windows 98 does it!

 Forum: Questions / Need Assistance   Topic: Explosive Force & Head Shots

Posted: Mon Aug 10, 2009 3:46 am 

Replies: 8
Views: 5354


1 - I have these barrels that float in water. Is there a way to make them respond to explosions from expacks & etc... but not take damage so they will remain forever? 2 - I changed this code a long time ago, but ive never noticed it working? Is it possible to deliver 1 shot 1 kill to the head. T...
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