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Battlefield Modding Tutorials BFMODS • Search

Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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 Forum: Questions / Need Assistance   Topic: a10: changing bombs to sa3's dumb missiles

Posted: Thu Jul 21, 2005 8:38 pm 

Replies: 1
Views: 1428


Try this: ObjectTemplate.Active A10BombRack ObjectTemplate.projectileTemplate SA-3Rocket ObjectTemplate.projectilePosition 0/-1/0 ObjectTemplate.projectileRotation 180/0/0 Some mistakes you made: 1) You shouldn't use the dumb bomb rack, the sa-3 will act dumb (physic wise). Use the A10 missile rack....

 Forum: Questions / Need Assistance   Topic: I need very powerfull AA Guns. How?

Posted: Fri Jul 22, 2005 5:46 pm 

Replies: 13
Views: 4458


ObjectTemplate.Active Flak38 ObjectTemplate.projectileTemplate BazookaProjectile This maybe TOO POWERFUL! It can take a Plane with one shot, tanks in three, and most light vehicles in 1-2 shots. and for you JAP. Type99: ObjectTemplate.Active Type99 ObjectTemplate.projectileTemplate BazookaProjectile

 Forum: Questions / Need Assistance   Topic: How do i make a vehicle not take damage from own shots?

Posted: Fri Jul 22, 2005 5:57 pm 

Replies: 7
Views: 2381


 Forum: Questions / Need Assistance   Topic: I need very powerfull AA Guns. How?

Posted: Fri Jul 22, 2005 11:21 pm 

Replies: 13
Views: 4458


ObjectTemplate.Active flak38 ObjectTemplate.projectileTemplate BazookaProjectile This maybe TOO POWERFUL! It can take a Plane with one shot, tanks in three, and most light vehicles in 1-2 shots. and for you JAP. Type99: ObjectTemplate.Active Type99 ObjectTemplate.projectileTemplate BazookaProjectil...

 Forum: Questions / Need Assistance   Topic: AIRFIST <used to be kit's>

Posted: Sun Jul 24, 2005 1:20 am 

Replies: 34
Views: 13029


I have seen the same issue that you are facing while putting BF42 weapon kits to DC_FINAL! I can spawn and shoot a TYPE99 in DC_F Market Garden but cannot spawn it in DC_F EL_ALAMEIN. Same thing happens with most of the BF42 guns. I can spawn and shoot a DP and Johnson-LMG in one of my maps, but not...

 Forum: Questions / Need Assistance   Topic: I need very powerfull AA Guns. How?

Posted: Mon Jul 25, 2005 5:54 pm 

Replies: 13
Views: 4458


 Forum: Questions / Need Assistance   Topic: AIRFIST <used to be kit's>

Posted: Mon Jul 25, 2005 5:58 pm 

Replies: 34
Views: 13029


 Forum: Questions / Need Assistance   Topic: I need very powerfull AA Guns. How?

Posted: Mon Jul 25, 2005 6:01 pm 

Replies: 13
Views: 4458


Ur trying to edit the wrong weapon, try this: rem *** flak38_gun_fire *** ObjectTemplate.Active flak38_gun_fire ObjectTemplate.projectileTemplate [Your fav. projectile] Well that explains the problem :wink: . Good find Harry. So use this code for your FLAK: ObjectTemplate.Active flak38_gun_fire Obj...
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