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Battlefield Modding Tutorials BFMODS • Search

Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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 Forum: Questions / Need Assistance   Topic: Maximum Players on a team

Posted: Tue Oct 06, 2009 4:57 am 

Replies: 53
Views: 35523


 Forum: Questions / Need Assistance   Topic: Maximum Players on a team

Posted: Wed Oct 07, 2009 7:12 am 

Replies: 53
Views: 35523


i cant see anything wrong with your code, im not so familiar with desert combat and their vehicles, but cant you just use the Mi8 and MH53 directly? just disable their engines maybe

 Forum: Questions / Need Assistance   Topic: Maximum Players on a team

Posted: Thu Oct 08, 2009 9:49 am 

Replies: 53
Views: 35523


cant see anything wrong with that code except not sure the DestroyOnExit works under Complex, but should spawn and work with SoldierSpawns :? ObjectTemplate.Active Humvee_Complex ObjectTemplate.addtemplate MH53SoldierSpawn ObjectTemplate.Active Humvee_TOWComplex ObjectTemplate.addtemplate MH53Soldie...

 Forum: Questions / Need Assistance   Topic: Maximum Players on a team

Posted: Fri Oct 09, 2009 12:05 am 

Replies: 53
Views: 35523


you need to removetemplate the spawns from the MH-53 and the Mi8 to.

 Forum: General Discussion   Topic: NEW MOD IDEA

 Post subject: Re: NEW MOD IDEA
Posted: Sat Oct 10, 2009 11:06 am 

Replies: 5
Views: 5679


 Forum: Questions / Need Assistance   Topic: flettners

 Post subject: Re: flettners
Posted: Sat Oct 10, 2009 9:02 pm 

Replies: 8
Views: 9034


yeh i have a map with a ported flettner but i think the links are deed viewtopic.php?f=7&t=3310

i can reupload it if you want

Image

 Forum: Questions / Need Assistance   Topic: Vehicle movments

 Post subject: Re: Vehicle movments
Posted: Sat Oct 10, 2009 9:05 pm 

Replies: 27
Views: 19323


crouching?

 Forum: Questions / Need Assistance   Topic: Vehicle movments

 Post subject: Re: Vehicle movments
Posted: Sun Oct 11, 2009 12:25 pm 

Replies: 27
Views: 19323


to have more than 6 choices as to what kind of object they want to be i think that could be tricky if you want it to be selectable from the spawn menu there is the ObjectTemplate.setRandomGeometries tho, you could have 6x3 random (or maybe more if the random works with more then 3) or you have to b...
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