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Forum: Vehicles and Weapons Modded Topic: Exploding Soldiers, Grenade Landmines, .50 CAL pistols |
Sheppard |
Posted: Mon Jul 21, 2008 4:51 pm
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Replies: 16 Views: 11868
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My clan's server has throwable mines and expaks. ObjectTemplate.Active ExpPack ObjectTemplate.velocity 50 ObjectTemplate.active Landmine ObjectTemplate.velocity 50 It works well, you can take out tanks from across map. They dont explode on their own though and the vehicle must be moving. |
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Forum: Vehicles and Weapons Modded Topic: "Vendetta" Tank Mod |
Sheppard |
Posted: Mon Jul 21, 2008 5:31 pm
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Replies: 5 Views: 5514
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Is this SSM or CSM? I inserted it into a map I was modding, first it made no difference, then it made map crash contantly, noone could connect. |
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Forum: Vehicles and Weapons Modded Topic: Better B17 |
Sheppard |
Posted: Tue Jul 22, 2008 7:51 pm
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Replies: 25 Views: 19413
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Sorry to revive old thread, but this is something along the same lines. Is it possible to add a forward-fireing .50 cal to a B17, controlled by pilot? |
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Forum: Vehicles and Weapons Modded Topic: "Vendetta" Tank Mod |
Sheppard |
Posted: Thu Jul 24, 2008 3:40 pm
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Replies: 5 Views: 5514
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Well I was pretty sure it was CSM but I thought I'd try it anyway. I'm pretty new to modding also so I wasn't 100% sure. |
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Forum: Vehicles and Weapons Modded Topic: Better B17 |
Sheppard |
Posted: Thu Jul 24, 2008 3:42 pm
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Replies: 25 Views: 19413
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Sounds very cool, similar to one in FH. |
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Forum: Questions / Need Assistance Topic: Willy with 3 Seats..... |
Sheppard |
Posted: Thu Jul 24, 2008 4:01 pm
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Replies: 10 Views: 5738
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From what I understand, you can't add seats to vehicles using SSM. It must be CSM. |
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Forum: Vehicles and Weapons Modded Topic: ShermanDD |
Sheppard |
Posted: Thu Jul 24, 2008 4:10 pm
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Replies: 4 Views: 5633
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I have amphibious tanks/APCs/jeeps on my server's Midway. I use a torpedo engine, and torps still work. ObjectTemplate.Active Sherman objectTemplate.speedMod 0 ObjectTemplate.damageFromWater 0 ObjectTemplate.hpLostWhileDamageFromWater 0 ObjectTemplate.addTemplate Lcvp_Floater ObjectTemplate.addTempl... |
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Forum: Tutorials and Guides Topic: Calling in an artillery barrage with binoculars |
Sheppard |
Posted: Tue Jul 29, 2008 4:27 pm
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Replies: 36 Views: 25422
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I have this on my clan's bf1942 server and everyone loves it. rem *** Automated Artillery *** ObjectTemplate.Active Binoculars ObjectTemplate.MagType 0 ObjectTemplate.AmmoType 14 ObjectTemplate.magSize 10 ObjectTemplate.numOfMag 2 ObjectTemplate.reloadtime 10 ObjectTemplate.autoReload 1 ObjectTempla... |
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