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Battlefield Modding Tutorials BFMODS • Search

Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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 Forum: Questions / Need Assistance   Topic: (near) Instant vehicle respawn

Posted: Thu Apr 07, 2005 12:05 pm 

Replies: 5
Views: 3215


TurboGLH, Kizersoce answered your question. Here is what I use on some of our BF Vanilla mods: ObjectTemplate.create ObjectSpawner FighterSpawner ObjectTemplate.setObjectTemplate 2 Spitfire ObjectTemplate.setObjectTemplate 1 bf109 ObjectTemplate.MinSpawnDelay 5 ObjectTemplate.MaxSpawnDelay 10 Objec...

 Forum: Questions / Need Assistance   Topic: Server crash on EL (DCF & DC)

Posted: Thu Apr 07, 2005 12:12 pm 

Replies: 2
Views: 1825


 Forum: Questions / Need Assistance   Topic: Airplane Reload/Repair Not Working

Posted: Thu Apr 28, 2005 12:24 am 

Replies: 3
Views: 2521


Yithian, Thank you. However I use this same script in BF vanilla and it works great. The variable cannot cause lag because the script is only run once when the level is loaded and it doesn't change. The advantage to having all the code in a single include file is simply that you can drop it in and g...

 Forum: Questions / Need Assistance   Topic: Airplane Reload/Repair Not Working

Posted: Tue Apr 26, 2005 9:32 pm 

Replies: 3
Views: 2521


I am modding DCF - EL Alamein and for some reason I can't get the repair/reload zones to work. Actually it reloads but it won't repair any of the air vehicles. Any ideas? Rem airplane reload zone**************************************** Var v_rep = 100 ObjectTemplate.Active Airplane2Repairpoint Objec...

 Forum: Questions / Need Assistance   Topic: Need help running a ssm--DATA DIFFERS FROM SERVER error

Posted: Wed Apr 27, 2005 1:00 am 

Replies: 12
Views: 5476


SysOp-X,

If you are running your server in pure mode and you have a modded RFA file in your local game directory then you will get that error. Either turn off Pure mode on the server or move your modded RFA out of you local game folder.

 Forum: Questions / Need Assistance   Topic: HEY KTR

Posted: Sat Dec 17, 2005 5:14 am 

Replies: 4
Views: 3529


 Forum: Questions / Need Assistance   Topic: Rotating Paradrops on vanilla berlin

Posted: Sat Jun 03, 2006 5:11 pm 

Replies: 3
Views: 2216


 Forum: Questions / Need Assistance   Topic: Rotating Paradrops on vanilla berlin

Posted: Sat Jun 03, 2006 4:26 am 

Replies: 3
Views: 2216


Hey Guys, I am trying to get the rotating paradrops to work on vanilla berlin but I can't get it working for Axis. The Allied side works fine. Here's the code... From StaticObjects.con: Object.create radarbun_M1 Object.absolutePosition 1792.42/100/1796.92 Object.rotation 0/0/0 From ObjectSpawnTempla...
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