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Battlefield Modding Tutorials BFMODS • Search

Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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 Forum: Questions / Need Assistance   Topic: adding nitro DPV to all maps

Posted: Mon Nov 22, 2004 9:16 pm 

Replies: 11
Views: 4361


This is what the whole objects.con looks like for the DPV I'm trying to use (including the second block of code below, I added it to help clarify what exactly I added). rem ****************************************** rem - DesertCombat rem - Version .39h rem - August 10th 2003 rem - Revision 4 rem **...

 Forum: Questions / Need Assistance   Topic: speedMod has no effect on El Alamein

Posted: Mon Nov 22, 2004 9:17 pm 

Replies: 4
Views: 2000


 Forum: Questions / Need Assistance   Topic: adding nitro DPV to all maps

Posted: Tue Nov 23, 2004 4:15 pm 

Replies: 11
Views: 4361


I tried both. Actually I do not override, I delete the old one then copy the new one. But in answer, If I copy the whole archive, I make sure that it is the whole thing and not just the dpv objets.con. But if I use the _001 mehtod, then I only have the objects.con for the DPV in the proper folder. I...

 Forum: Questions / Need Assistance   Topic: adding nitro DPV to all maps

Posted: Mon Nov 29, 2004 4:22 pm 

Replies: 11
Views: 4361


Did you copy and paste my code, or did you type it out yourself? Cause I know that that code works perfectly when I use it in the objecttemplates.con. It's not a matter of what enginge is used. I forget the thread I was reading, but it has to do with a line of code either dealng with the enginge res...

 Forum: Questions / Need Assistance   Topic: adding nitro DPV to all maps

Posted: Tue Nov 30, 2004 2:17 am 

Replies: 11
Views: 4361


Yes I am trying to put in the objects.rfa
Is there any modification that needs to be made for it to work in the objects.rfa?

From what I read I gathered that the same code should work for both.

 Forum: Questions / Need Assistance   Topic: having trouble changing the Nimitz spawns

Posted: Fri Dec 03, 2004 3:16 am 

Replies: 4
Views: 1986


I am having trouble changing the Nimitz spawns. *** Nimitz_MH-53Spawner *** ObjectTemplate.Active ObjectSpawner Nimitz_MH-53Spawner ObjectTemplate.setObjectTemplate 1 AH64 ObjectTemplate.setObjectTemplate 2 AH64 ObjectTemplate.minSpawnDelay 20 ObjectTemplate.maxSpawnDelay 40 ObjectTemplate.spawnOffs...

 Forum: Questions / Need Assistance   Topic: having trouble changing the Nimitz spawns

Posted: Fri Dec 03, 2004 6:43 am 

Replies: 4
Views: 1986


 Forum: Questions / Need Assistance   Topic: having trouble changing the Nimitz spawns

Posted: Fri Dec 03, 2004 4:13 pm 

Replies: 4
Views: 1986


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