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Battlefield Modding Tutorials BFMODS • Search

Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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 Forum: Questions / Need Assistance   Topic: Handheld Guided Missles Questions

Posted: Wed Jan 05, 2005 1:17 am 

Replies: 60
Views: 28697


I use the GB_AT kit from vanilla BF42 and spawn that in a regular DC map. That way you can have it as a secret weapon lying around somewhere and it is not globally done on the regular player kits. So right now I have a Bazooka that shoots Patriots and the Colt that shoots Howitzer rounds lol. The ho...

 Forum: Questions / Need Assistance   Topic: Handheld Guided Missles Questions

Posted: Wed Jan 05, 2005 9:20 pm 

Replies: 60
Views: 28697


what may be old for you is new for some of us ;)

 Forum: Questions / Need Assistance   Topic: Handheld Guided Missles Questions

Posted: Wed Jan 05, 2005 10:16 pm 

Replies: 60
Views: 28697


bah, never to old to game or mess around with it lol.

 Forum: Questions / Need Assistance   Topic: Spawnable SpawnPoints?

 Post subject: Spawnable SpawnPoints?
Posted: Wed Jan 05, 2005 11:21 pm 

Replies: 4
Views: 2062


I was wondering if it is actually possible to have a Spawnpoint a spawnable and destroyable object through SSM. Kind of like in Bragg with the Refinery Base giving you the extra airfield. I had been trying to just get the idea in my head on how you would make this work on let's say, Gazala, for the ...

 Forum: Questions / Need Assistance   Topic: Spawnable SpawnPoints?

Posted: Thu Jan 06, 2005 12:17 am 

Replies: 4
Views: 2062


Well, I've come up with a theory in my noodle, but haven't tested it out and not sure if I will have the time to either tonite. But, I was thinking of adding a global spawner to a hummer/brdm. then, to destroy it when the other team has the appropriate flag, would be to add a projectile to the map o...

 Forum: Questions / Need Assistance   Topic: Spawnable SpawnPoints?

Posted: Thu Jan 06, 2005 2:24 am 

Replies: 4
Views: 2062


yah, mite have to look at something else lol. i had attached the spawner to a kubelwagen and willy. while it worked, for some reason, it kept spawning two of them in the same place. the projectile im not sure worked either lol. ill have to test it some more. i just wanted to give the hidden runway s...

 Forum: Questions / Need Assistance   Topic: Apache Radar Question

 Post subject: Apache Radar Question
Posted: Sun Jan 09, 2005 5:20 pm 

Replies: 4
Views: 2028


Someone had a thing with a server version of the apache with radar but didnt work on the client when loaded to a server. But I did use it for singleplayer giggles just now. I was just curious, when I did that, it seemed to change the seating positions around? By default your 1 key is seat1 and your ...

 Forum: Questions / Need Assistance   Topic: What did I mess up? lol

 Post subject: What did I mess up? lol
Posted: Mon Jan 10, 2005 11:39 pm 

Replies: 3
Views: 1644


I'm trying to turn the Ural5323 and Stryker into spawn vehicles, but I'm not sure what I am messing up. It seems to work just fine and dandy if I start up DCF and create a local game (serverside basically) but when I try to do an actual test with running a server and joining it on a different instal...
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