[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 112: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/functions.php on line 4668: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3815)
[phpBB Debug] PHP Warning: in file [ROOT]/includes/functions.php on line 4670: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3815)
[phpBB Debug] PHP Warning: in file [ROOT]/includes/functions.php on line 4671: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3815)
[phpBB Debug] PHP Warning: in file [ROOT]/includes/functions.php on line 4672: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3815)
Battlefield Modding Tutorials BFMODS • Search

Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
It is currently Thu May 16, 2024 6:14 am

All times are UTC


Search found 103 matches
Search these results:

Author Message

 Forum: Questions / Need Assistance   Topic: Laser Dot Sight

 Post subject: Re: Laser Dot Sight
Posted: Sat Sep 05, 2009 2:23 pm 

Replies: 48
Views: 27805


 Forum: Questions / Need Assistance   Topic: Laser Dot Sight

 Post subject: Re: Laser Dot Sight
Posted: Sun Sep 06, 2009 5:37 am 

Replies: 48
Views: 27805


The laser dot sight is done! It still lags a bit, but works much better then before. I change the "ObjectTemplate.roundOfFire" to "-1" as WhatThe suggested & it seemed to smooth the effect out a bit. Not sure what this variable does... can't find info on MDT website about it....

 Forum: Questions / Need Assistance   Topic: Laser Dot Sight

 Post subject: Re: Laser Dot Sight
Posted: Sun Sep 06, 2009 3:15 pm 

Replies: 48
Views: 27805


i just tried it with "ObjectTemplate.roundOfFire -1" & "ObjectTemplate.magSize -1" together & it still cuts out after about 5secs. where is this autofire listed anyways? i can't find it anywhere on the MDT website... only here.

 Forum: Maps You've Modded/Created   Topic: Sum new stuff ive made since ive been offline

Posted: Mon Nov 23, 2009 8:57 am 

Replies: 1
Views: 16683


Check out my youtube channel to see sum stuff ive done lately since ive been offline. Ive been looking through Apache Thunders "dc un-authorized" mod i realized that there was far more potential in making a "mod" than "modded maps". Thanks Apache! So now i have a mod an...

 Forum: Questions / Need Assistance   Topic: Is it possible to do this?

 Post subject: Is it possible to do this?
Posted: Mon Nov 23, 2009 9:08 am 

Replies: 9
Views: 10000


Ive tried to take the soldier body parts like the arms & head & make new simple objects out of them so i can create an effect that throws the limbs & stuff off. Im trying to use the soldier body part standard meshes but the models for these parts i gather have animation properties or sum...

 Forum: Questions / Need Assistance   Topic: Is it possible to do this?

Posted: Mon Nov 30, 2009 2:17 am 

Replies: 9
Views: 10000


thanx apache!! :D You are AWESOME! The plan is to use the body parts in an explosion & maybe a rain effect. Also want to use them as melee & tossable weapons for my zombie & mental patient soldiers. Should be pretty entertaining swinging a bloody severed leg at the enemy! :shock: :lol:

 Forum: Questions / Need Assistance   Topic: Is it possible to do this?

Posted: Mon Nov 30, 2009 4:49 pm 

Replies: 9
Views: 10000


muuuhahah! I now have a severed left leg melee weapon :twisted: I will post a video soon. Ya still not sure how the body part explosion effect could be used. I was thinking it could be an armoreffect fspecifically for the zombie soldiers. So when they die, they blow apart like a cheapo B horror flic...
Sort by:  
Page 13 of 13 [ Search found 103 matches ]


All times are UTC


Powered by phpBB® Forum Software © phpBB Group