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Forum: Questions / Need Assistance Topic: Why can't I destroy it?? |
Apache Thunder |
Posted: Fri Oct 31, 2008 3:05 am
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Replies: 48 Views: 17268
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Glad to hear you got it sorted out. I'm always happy to help. |
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Forum: Questions / Need Assistance Topic: ObjectTemplate.IsSticky 1 |
Apache Thunder |
Posted: Fri Oct 31, 2008 3:07 am
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Replies: 18 Views: 8237
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I wasn't aware BFV had it fully implemented. I never tested this code in BFV, so I stand corrected on that. |
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Forum: Questions / Need Assistance Topic: Why can't I destroy it?? |
Apache Thunder |
Posted: Fri Oct 31, 2008 3:11 am
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Replies: 48 Views: 17268
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Did you know you can find that program in the standardmesh folder of the desertcombat mod. Just extract the standardmesh folder, then search the folder for "_forcematid.exe" with the windows search tool, and you will find it in a few places! That's how I found it. (the one I uploaded simpl... |
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Forum: Questions / Need Assistance Topic: ObjectTemplate.IsSticky 1 |
Apache Thunder |
Posted: Fri Oct 31, 2008 9:17 pm
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Replies: 18 Views: 8237
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Which game did you do that on? |
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Forum: Questions / Need Assistance Topic: ObjectTemplate.IsSticky 1 |
Apache Thunder |
Posted: Sat Nov 01, 2008 12:10 am
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Replies: 18 Views: 8237
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As I said, I never tested BFV, so I am not surprised that you can put a whole lot of sticky projectiles on a single vehicle. |
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Forum: Questions / Need Assistance Topic: skinnin' like Iced. |
Apache Thunder |
Posted: Sun Nov 02, 2008 3:37 pm
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Replies: 5 Views: 3089
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I beg to differ on the rename thing. I've renamed quite a few static objects mesh files on my PoE Mini mod so that I can make them destructible (and not intefere with maps that won't have this feature). I have had no issues with the textures after renaming. What he more then likely got wrong was tha... |
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Forum: Questions / Need Assistance Topic: sa-3 overheat |
Apache Thunder |
Posted: Wed Dec 10, 2008 8:00 pm
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Replies: 6 Views: 2165
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Or simply remming out the whole setting string will also work. This is all SSM possible too. |
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Forum: Questions / Need Assistance Topic: ObjectTemplate.IsSticky 1 |
Apache Thunder |
Posted: Sat Nov 08, 2008 1:35 am
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Replies: 18 Views: 8237
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Well if you try to "edit" the engine. First thing you would need to do is change the base path embedded in the EXE. For example BF1942 stuff has "BF1942" in their base path. The engine is hardcoded to accept that path. However the Vietnam EXE only accepts stuff that loads from th... |
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