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Battlefield Modding Tutorials BFMODS • Search

Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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 Forum: Battlefield 2   Topic: Random Interval Time-to-live?

Posted: Sat Jul 12, 2008 5:50 pm 

Replies: 0
Views: 17375


Hey guys, what's the code, or is there a way to get projectiles' time to live to be random from like 0 to 0.5 seconds? I made a flame thrower that uses the C4 explosive effect to cause the flame which is pretty cool. HOwever, they only explode at a certain range which causes the flame thrower effect...

 Forum: Battlefield 2142   Topic: Random Interval Time-To-Live?

Posted: Sat Jul 12, 2008 5:57 pm 

Replies: 10
Views: 19347


I don't understand. What do you mean setting the projectiles back and forth...

and I don't understand that code. I've already got the dev spread for the weapon.

Can you post an example of the code which makes it set it back and forth?

 Forum: Battlefield 2142   Topic: Random Interval Time-To-Live?

Posted: Sat Jul 12, 2008 6:48 pm 

Replies: 10
Views: 19347


I'm going to assume it's the same thing as

ObjectTemplate.fire.projectileStartPosition

but what is this

ObjectTemplate.BlastAmmoCount 1

all about? I don't understand how that code works. Please tell me the technical specifications of how it works.

 Forum: Battlefield 2142   Topic: There a way to get projectiles to stick to infantry?

Posted: Mon Jul 14, 2008 2:21 am 

Replies: 12
Views: 21090


I just got done doing a search and couldn't find anything in any of the forums about getting projectiles to stick to infantry. I'm hoping somebody found something... has anybody been able to get projectiles such as grenades or C4 to stick to people?

 Forum: Battlefield 2142   Topic: Random Interval Time-To-Live?

Posted: Mon Jul 14, 2008 6:28 am 

Replies: 10
Views: 19347


 Forum: Battlefield 2142   Topic: Random Interval Time-To-Live?

Posted: Fri Jul 18, 2008 4:25 am 

Replies: 10
Views: 19347


Hey guys, I found something with a barrel that i'll try. I noticed that walkers, jeeps, and several other weapons and vehicles have their projectiles launch from either side of the vehicle so I'll give that a try.

 Forum: Battlefield 2142   Topic: Need some Python 2142 Coding Help

Posted: Wed Jul 30, 2008 6:36 am 

Replies: 0
Views: 22825


Alright, a buddy of mine created me some really basic private ranked code for me mod so that I can have people progress through the ranks. Only problem is, now that I have a server side ranking system for the mod, I'm looking to do a basic unlock code which will unlock a tier for a player at a certa...

 Forum: Battlefield 2142   Topic: Walkers takes no damage when falling?/

Posted: Sat Aug 09, 2008 7:44 pm 

Replies: 7
Views: 14688


Alright, here's my situation. I have a walker that flies and walkers super fast, like crazy fast, only problem is, the faster the walker walks, the larger steps he takes and thus the more damage it takes when he's going faster. Now, the major obstacle I'm trying to over come is the fact that my walk...
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