Author |
Message |
Forum: Questions / Need Assistance Topic: negative force on explosion |
[TKO]Twist |
Posted: Wed Jan 02, 2008 2:46 pm
|
|
Replies: 25 Views: 7026
|
Lol velocity would be pretty cool |
|
|
Forum: Questions / Need Assistance Topic: objects_001.rfa |
[TKO]Twist |
Posted: Wed Jan 02, 2008 6:41 pm
|
|
Replies: 8 Views: 3556
|
"Bummer? Major bummer! In fact... " Okay, thanks |
|
|
Forum: Questions / Need Assistance Topic: objects_001.rfa |
[TKO]Twist |
Posted: Thu Jan 03, 2008 12:00 pm
|
|
Replies: 8 Views: 3556
|
For me it takes 6 minutes, but okay... How do you play and test from your copy? Just start up from the copy? |
|
|
Forum: Questions / Need Assistance Topic: objects_001.rfa |
[TKO]Twist |
Posted: Thu Jan 03, 2008 1:56 pm
|
|
Replies: 8 Views: 3556
|
Ow, sorry thanks EDIT: Yes, it works great, thanks again |
|
|
Forum: Battlefield Vietnam Topic: Add Chopper To Tango |
[TKO]Twist |
Posted: Thu Jan 03, 2008 2:27 pm
|
|
Replies: 15 Views: 6934
|
Okay, it works... But now I've got oh-6 all over the map? :? That's because I used AT_jeepspawner, right? How can I fix that? By using another AT_ spawner? And only Losnar his code worked... If I have a setObjectTemplate 1 it doesn't work and the Tango goes down... weird ObjectTemplate.create Object... |
|
|
Forum: Questions / Need Assistance Topic: Runway reammo and supply points |
[TKO]Twist |
Posted: Thu Jan 03, 2008 2:43 pm
|
|
Replies: 10 Views: 4841
|
Uhm I can't find a hangar code in object.rfa, sorry I search all of Objects.rfa for ammo hanger and repairbox... |
|
|
Forum: Questions / Need Assistance Topic: Runway reammo and supply points |
[TKO]Twist |
Posted: Thu Jan 03, 2008 5:43 pm
|
|
Replies: 10 Views: 4841
|
|
|
Forum: Questions / Need Assistance Topic: Body collision physics |
[TKO]Twist |
Posted: Sun Jul 27, 2008 7:18 pm
|
|
Replies: 16 Views: 8327
|
It makes it like a knife, extremly deadly impact. And only the push effect without hurting on the other thing (lost the word for it ) |
|
|
Sort by: |