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Forum: Questions / Need Assistance Topic: bazooka with jetpack? |
Apache Thunder |
Posted: Sun Nov 15, 2009 9:53 pm
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Replies: 5 Views: 5188
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lol that command is all wrong. Try this: ObjectTemplate.Active Bazooka ObjectTemplate.addTemplate Jetpack Never use the create command in the manner you just attempted. Create command makes a new object and thus is no longer part of the previous object. So what you did was active Bazooka, added noth... |
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Forum: Questions / Need Assistance Topic: location of the center of the death bubble |
Apache Thunder |
Posted: Thu Nov 19, 2009 6:08 pm
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Replies: 1 Views: 3207
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lol yes. The center of a death bubble or SupplyObject to be technical is always zero. At the position it is addTemplated and the radius forms a invisible sphere. For example, I imported a mesh into 3DS Max and made a sphere and placed it inside the object. I then wrote down it's position and radius ... |
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Forum: Questions / Need Assistance Topic: Partially Submersible Vehicles. |
Apache Thunder |
Posted: Thu Nov 19, 2009 6:15 pm
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Replies: 22 Views: 13005
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damagefromWater and damagefromDeepWater appear to be two seperate properties. So you could try disabling damageFromWater since your code has it set to take no HP loss from it. Example: ObjectTemplate.damageFromWater 0 ObjectTemplate.damageFromDeepWater 1 ObjectTemplate.hpLostWhileDamageFromDeepWater... |
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Forum: Maps You've Modded/Created Topic: Dalian Plant: DesertCombat Edition |
Apache Thunder |
Posted: Thu Nov 19, 2009 8:07 pm
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Replies: 5 Views: 18181
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I finished uploading Dalian Plant. This version of the map is for DC and is self contained. Download Link: (download both parts to one location and extract) DalianPlant.part1.rar DalianPlant.part2.rar This map is completely self contained and does not require any changes to DesertCombat (hence the r... |
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Forum: Questions / Need Assistance Topic: Partially Submersible Vehicles. |
Apache Thunder |
Posted: Thu Nov 19, 2009 8:48 pm
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Replies: 22 Views: 13005
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Yes I'm a bit of a code freak. I confess. |
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Forum: Maps You've Modded/Created Topic: Dalian Plant: DesertCombat Edition |
Apache Thunder |
Posted: Thu Nov 19, 2009 10:34 pm
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Replies: 5 Views: 18181
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Yes the BF2 sounds are only present in the BF242 version of the map which hasn't been released yet. The videos are of the unreleased BF242 version of the map. ;) But still looks and works good in DesertCombat. :D UPDATE: Patch to restore vegetation: Dalian_Plant_001.rfa I f***ed up and made a typo i... |
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Forum: Questions / Need Assistance Topic: LandmineProjectile popcorn |
Apache Thunder |
Posted: Tue Nov 24, 2009 3:04 am
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Replies: 4 Views: 5270
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That code looks all wrong and can't even tell what your trying to do here. The create command only accepts two strings. Example: ObjectTemplate.create ObjectSpawner ExampleSpawner A valid active command looks like this: ObjectTemplate.active ExampleSpawner Any extra strings beyond that and it invali... |
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Forum: Maps You've Modded/Created Topic: Mario Kart Mod...Now better then ever.... |
Apache Thunder |
Posted: Sun Nov 29, 2009 1:19 am
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Replies: 12 Views: 29855
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You might not have have started the mod and the game was running in vanilla Bf1942 mode..... Is your game installed to the default path? (C:\Program Files\EA GAMES\Battlefield 1942) If not, then the installer didn't install it to the right place for you. The installer can only work if your game is i... |
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