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Battlefield Modding Tutorials BFMODS • Search

Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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 Forum: Questions / Need Assistance   Topic: Help! Stuck at the start

 Post subject: Help! Stuck at the start
Posted: Tue Mar 06, 2007 1:49 pm 

Replies: 6
Views: 3537


Can anyone advise? I want to do a server side mod to Kursk, adding AA to the main bases however im stuck in prepping the main RFA file Using RFA explorer im deleted everything except the conquest folder and saving it as Kursk_004 BEFORE adding anything to the map I am then opening Battlecraft to add...

 Forum: Questions / Need Assistance   Topic: Help! Stuck at the start

Posted: Tue Mar 06, 2007 2:27 pm 

Replies: 6
Views: 3537


Firstly thanks for the quick reply! Secondly...apologs if i seem a bit slow!

So i only use battlecraft to get the co-ordinates etc and paste the codes into the objectspawner.con using winRFA / explorerRFA and then save the changes in winRFA / explorerRFA using the 'build RFA' option?

 Forum: Questions / Need Assistance   Topic: Help! Stuck at the start

Posted: Tue Mar 06, 2007 3:04 pm 

Replies: 6
Views: 3537


Ok, maybe im over seeing something...

Ive created the 004.rfa as stated above and i have added the information to the objectspawner.con file and the spawn templates.con file

But the map loads about half way then exits to the desktop?

 Forum: Questions / Need Assistance   Topic: Help! Stuck at the start

Posted: Wed Mar 07, 2007 8:42 am 

Replies: 6
Views: 3537


Excellent Thanks for the help guys! Much appreciated

 Forum: Questions / Need Assistance   Topic: PAK40 into KHARKOV??

 Post subject: PAK40 into KHARKOV??
Posted: Sat Mar 17, 2007 11:56 pm 

Replies: 17
Views: 8160


Hi guys Ive ploughed through the forums but cant find an answer anywhere. I am trying to import the PAK40 into a standard 42 Map - Kharkov I have extracted the Kharkov.rfa files (including the _00X ones) into a folder on desktop and i have extracted Liberation Of Caen (which features the PAK40) into...

 Forum: Questions / Need Assistance   Topic: PAK40 into KHARKOV??

Posted: Sun Mar 18, 2007 8:06 am 

Replies: 17
Views: 8160


 Forum: Questions / Need Assistance   Topic: PAK40 into KHARKOV??

Posted: Sun Mar 18, 2007 9:33 am 

Replies: 17
Views: 8160


Ok, well i have extracted the Objects, Textures and Standard Meshes into the main BF1942 Objects, Textures and Standard Meshes folders and re-built the .rfa files and it all works fine....so.... Perhaps adding these folders into the maps main.rfa file and adding run objects/objects run textures run ...

 Forum: Questions / Need Assistance   Topic: Locking AA to Ships?

 Post subject: Locking AA to Ships?
Posted: Sun Apr 08, 2007 4:07 pm 

Replies: 6
Views: 4072


Hi guys

Does anyone know if its possible (and if so how to) add AA to the frigates/destroyers??

Im trying to do a server side mod where the ships have AA on them

Everytime i add an AASpawner to them they are fine until you move the ship and they are left behind :lol:
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