[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 112: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/functions.php on line 4668: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3815)
[phpBB Debug] PHP Warning: in file [ROOT]/includes/functions.php on line 4670: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3815)
[phpBB Debug] PHP Warning: in file [ROOT]/includes/functions.php on line 4671: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3815)
[phpBB Debug] PHP Warning: in file [ROOT]/includes/functions.php on line 4672: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3815)
Battlefield Modding Tutorials BFMODS • Search

Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
It is currently Sun Jun 16, 2024 4:20 am

All times are UTC


Search found 61 matches
Search these results:

Author Message

 Forum: Questions / Need Assistance   Topic: Heat Seekers to Map

Posted: Sun Apr 10, 2005 1:01 pm 

Replies: 3
Views: 1779


Yah, I am all ready crediting, but I have looked the the object.rfa, and I found a number of Guided Missles, I just don't know which codes to put where.

 Forum: Questions / Need Assistance   Topic: Paradroping Vehicles

Posted: Mon Apr 11, 2005 11:17 pm 

Replies: 53
Views: 16891


Thanks for all the help. But which is the "final" code, I don't know which one to use. What I am going to do now, is on this map I making, have a C-130 fly over the 3 bases, (which I still have to find out how to do), then drop a hummer or brdm2 on the bridge. When I release the map, you will notice...

 Forum: Questions / Need Assistance   Topic: Create-a-kit

 Post subject: Create-a-kit
Posted: Mon Apr 11, 2005 11:26 pm 

Replies: 1
Views: 1175


Ok, I am doing this custom map, some people think I am crazy for this, but I think it would be good. I need to know how to make a custom kit, since this is a custom map, it should be no problem. What I want is the Knife, Pistol, Anti-Tank Rocket, Anti-Air Rocket, C4, and Landmine. And to do them acc...

 Forum: Questions / Need Assistance   Topic: Making Destroyed Objects & Dead People Live Longer

Posted: Mon Apr 11, 2005 11:37 pm 

Replies: 0
Views: 1696


Ok, I for my custom map, I want to make the blown up vehicles and dead bodies to stay much, much longer. I say a little on how to do it... ObjectTemplate.HasArmor 1 ObjectTemplate.explosionForceMax 600 ObjectTemplate.explosionDamage 0.0 ObjectTemplate.HitPoints 30 ObjectTemplate.MaxHitPoints 30 Obje...

 Forum: Questions / Need Assistance   Topic: Paradroping Vehicles

Posted: Tue Apr 12, 2005 9:14 pm 

Replies: 53
Views: 16891


Well thats part of the problem, I have to figure out how to make the C-130 Fly from Point A, to Point B, make it indestructable, can't spawn in it, and it flys on its own. If someone could help with that, that would also be greatly helpful. Then I have to set it to spawn from the sky right then, as ...

 Forum: Questions / Need Assistance   Topic: Flying Spawn Lost Village

Posted: Wed Apr 13, 2005 9:12 pm 

Replies: 11
Views: 5314


No offensive, but I think hes just being lazy. I mean come on, nobody learns anything just by people giving the answers to you. I just slowly learn what I want, and if I can't figure it out, then I search. If still not, I post on the forums. I only added vehicles to my first SSM, which was LV, then ...

 Forum: Questions / Need Assistance   Topic: Gas grenades?

Posted: Fri Apr 15, 2005 2:21 am 

Replies: 58
Views: 21345


 Forum: Questions / Need Assistance   Topic: FOW

 Post subject: FOW
Posted: Mon May 23, 2005 10:36 pm 

Replies: 1
Views: 1311


Ok, so I have looked, maybe not hard enough, lol, but oh well! The Fog of war. I may have mentioned this before, but don't remember. El Al 3 FOW is farther than either of the other two. It is located in the init.con of the rfa, I don't have time right now, sorry, but, does anyone know if it is possi...
Sort by:  
Page 6 of 8 [ Search found 61 matches ]


All times are UTC


cron
Powered by phpBB® Forum Software © phpBB Group