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Forum: Questions / Need Assistance Topic: DC_F: I can't put M6-Linebacker on Alamein... |
kaj |
Posted: Thu Dec 30, 2004 7:31 pm
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Replies: 9 Views: 5777
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I've read most of the tutorials, FAQs aso. on this site - which is great BTW, and I have managed to make a few alterations to DC_Final: El Alamein. Nothing fancy, just added some more 0.50 cals and a Pantsyr in the north village, as well as moving SA-3 and COA artillery to prevent the odd pixelshoot... |
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Forum: Questions / Need Assistance Topic: DC_F: I can't put M6-Linebacker on Alamein... |
kaj |
Posted: Fri Dec 31, 2004 12:39 am
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Replies: 9 Views: 5777
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Thanks for your replies. As I understand, the name of the spawner refers to the name of the relevant spawnertemplate. So I can call it LadaSpawner, MyOwnSpawner or SatanSpawner for that matter - as long as I declare something with the same name in the ObjectSpawnTemplates.con file. I thought the Obj... |
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Forum: Questions / Need Assistance Topic: DC_F: I can't put M6-Linebacker on Alamein... |
kaj |
Posted: Fri Dec 31, 2004 1:17 am
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Replies: 9 Views: 5777
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Object.create LadaSpawner Object.absolutePosition 906/86.4258/577 Object.rotation 0/0.339389/1.52588e-005 Object.setOSId 1 Object.setTeam 0 I added the last line - "setTeam 0" and now it seems to work - when Axis has the outpost it spawns Gaskins, when Coalition controls the outpost it spawns Lineb... |
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