Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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 Forum: Questions / Need Assistance   Topic: Weapon mod help

 Post subject: Weapon mod help
Posted: Tue Jan 27, 2009 10:37 pm 

Replies: 12
Views: 7207


When i change the Velocity of a gun (projectile) does it make a difference when sniping. like do i still have to aim infront of the person?
also does the Rate of fire actually change because it doesnt seem to make a difference going 13-60+

 Forum: Questions / Need Assistance   Topic: Weapon mod help

 Post subject: Re: Weapon mod help
Posted: Tue Jan 27, 2009 11:16 pm 

Replies: 12
Views: 7207


you will not see anything different animation wise at least in an SSM. I don't however understand your velocity question. of course you have to aim at the person or the projectile won't hit them. try changing the projectile of the bazooka to like 5. then you'll see what it does. im doing csm (shoul...

 Forum: Questions / Need Assistance   Topic: Weapon mod help

 Post subject: Re: Weapon mod help
Posted: Tue Jan 27, 2009 11:21 pm 

Replies: 12
Views: 7207


Whats vanilla Bf? im using Bf1942 1.6.9(i think) with DcF well im gonna try it out now (im having a slight delemia in one of the files i modded)

 Forum: Questions / Need Assistance   Topic: Weapon mod help

 Post subject: Re: Weapon mod help
Posted: Tue Jan 27, 2009 11:31 pm 

Replies: 12
Views: 7207


k i got the (ROF) mod to work just trying to stop the game from crashing when i load it (i think its just because its on DCF)

what is the best zoom that isnt way to zoomed but gets you up close and Personal (no homo)

 Forum: Questions / Need Assistance   Topic: Weapon mod help

 Post subject: Re: Weapon mod help
Posted: Wed Jan 28, 2009 12:09 am 

Replies: 12
Views: 7207


k i tried .01 but it zoomed in way to far to use with Barret 50 Cals recoil so im gonna try .09 i think shouldnt be that different

 Forum: Questions / Need Assistance   Topic: Weapon mod help

 Post subject: Re: Weapon mod help
Posted: Wed Jan 28, 2009 1:00 am 

Replies: 12
Views: 7207


well the m82 and berret are the same thing (in a way) they are produces by the berret (and even though in the game its called a m82 it could be different)

 Forum: Questions / Need Assistance   Topic: Weapon mod help

 Post subject: Re: Weapon mod help
Posted: Wed Jan 28, 2009 1:00 am 

Replies: 12
Views: 7207


i got all my things to work :D now gonna make a hoverairplane thing just gotta put it into the Objects.rfa

 Forum: Questions / Need Assistance   Topic: harrier style planes?

 Post subject: Re: harrier style planes?
Posted: Wed Jan 28, 2009 1:02 am 

Replies: 12
Views: 6265


Thanks for the help dude.. after a while of tinkering around with the code, i finaly got what i wanted ObjectTemplate.Active corsairComplex ObjectTemplate.addTemplate torpedo_Engine ObjectTemplate.setPosition 0/0/0 ObjectTemplate.setRotation -90/-90/-90 ObjectTemplate.Active torpedo_Engine ObjectTe...
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