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Battlefield Modding Tutorials
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 Forum: Questions / Need Assistance   Topic: Making things spawn with binocs?

Posted: Wed Jun 24, 2009 2:47 pm 

Replies: 1
Views: 1807


Well I know that this has been covered before, but really I can't find it. Binoculars in search is to vague. Anyways, I want to make a plane fly overhead of the drop zone and drop some bombs when the binoculars are used. I would like there to be a delay so it just doesn't spawn right away. I'm not s...

 Forum: Questions / Need Assistance   Topic: planes fly on own?

 Post subject: Re: planes fly on own?
Posted: Thu Jun 25, 2009 6:22 pm 

Replies: 73
Views: 43428


Oh Oh OH!. Could you possibly link the spawn of the AC-47 to the triggering of the binoculars? That way you could make the AC-47 only for the person that used the binocs. Also if you could make it so that only one person can use it. and I put this code in the OST.con? How did you get teh camera posi...

 Forum: Questions / Need Assistance   Topic: Changing the ingame map>?

Posted: Tue Jun 30, 2009 6:58 pm 

Replies: 20
Views: 8986


A few problems with this is that when you go to take a spawn point the flag picutre stays until u press "m". Also the signs like ammo and health and repair do the same thing

 Forum: Questions / Need Assistance   Topic: Not sure what happened!

 Post subject: Not sure what happened!
Posted: Thu Jul 02, 2009 12:42 am 

Replies: 1
Views: 2381


Ok well, when I try to load a map for any mod on BFV , the whole BFV shuts down, no error screen, just blank!

The debugger doesn't show anything wrong.

What I'm thinking of doing is re-installing BFV.

Does anyone have an explanation of why that might be?

 Forum: Questions / Need Assistance   Topic: making a MG nest??

 Post subject: making a MG nest??
Posted: Mon Jul 20, 2009 1:12 pm 

Replies: 4
Views: 3187


Ok well, what I've done is started making the RPD, (MG) into a mg nest. for anyone thats played BFV or BF1942, then u know that stationary weapons like MG's have the stick coming from it so it's mountable on a wall, or window sill. What I want to do is take the RPD, (Normally non-stationary) and mak...

 Forum: Questions / Need Assistance   Topic: making a MG nest??

 Post subject: Re: making a MG nest??
Posted: Tue Jul 21, 2009 5:58 pm 

Replies: 4
Views: 3187


OKAY, that makes more sense, sry for not specifying. I thought i was though.


I'm working on getting the MG nest to look like this (sry picture is lost, i will post today)


As for the standing one, it works well, in towers and such.

 Forum: Questions / Need Assistance   Topic: Bots do not bail from heli

Posted: Tue Aug 04, 2009 2:00 am 

Replies: 10
Views: 6955


has anyone also noticed that the Ai helicopters get to a strat point and fly forward and backwards for about a minute then lose control b/c bots suck at driving and crash>

 Forum: Battlefield Vietnam   Topic: Trible shot

 Post subject: Re: Trible shot
Posted: Tue Aug 04, 2009 12:16 pm 

Replies: 24
Views: 15941


I guess that would work, but I think he wants it like BF2, There has to be a way to add burst mode to the same weapon by using the same key.... maybe changing the code so ObjectTemplate.roundOfFire 3 blah blah blah Then repeat the line... ObjectTemplate.roundOfFire_alt 1 You could change the weapons...
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