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Battlefield Modding Tutorials BFMODS • Search

Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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 Forum: Questions / Need Assistance   Topic: problem adding objectspawners

Posted: Sat Nov 06, 2004 10:59 pm 

Replies: 13
Views: 7413


having difficulty adding my own vehicles, i can replace or add vehicles, but cannot create my own "ObjectSpawner " is there something else i am missing? i can edit another spawner file and change the vehicle and it will spawn fine, for example in el alamein i added another apache on the airfield.......

 Forum: Questions / Need Assistance   Topic: problem adding objectspawners

Posted: Sat Nov 06, 2004 11:19 pm 

Replies: 13
Views: 7413


 Forum: Questions / Need Assistance   Topic: problem adding objectspawners

Posted: Sat Nov 06, 2004 11:20 pm 

Replies: 13
Views: 7413


 Forum: Questions / Need Assistance   Topic: problem adding objectspawners

Posted: Sun Nov 07, 2004 1:14 am 

Replies: 13
Views: 7413


 Forum: Questions / Need Assistance   Topic: problem adding objectspawners

Posted: Sun Nov 07, 2004 1:51 am 

Replies: 13
Views: 7413


 Forum: Questions / Need Assistance   Topic: problem adding objectspawners

Posted: Sun Nov 07, 2004 1:52 am 

Replies: 13
Views: 7413


 Forum: Questions / Need Assistance   Topic: problem adding objectspawners

Posted: Sun Nov 07, 2004 2:02 am 

Replies: 13
Views: 7413


nope, im back to confused.... trying to put an F117 on el ala coal airfield.... it spawns at start but never comes back after death.... rem rem *** F117 Main Airfield *** rem Object.create F117A Object.absolutePosition 1500.7/41.4064/900 Object.rotation 20.3572/-12.9472/-1.52588e-005 Object.setOSId ...

 Forum: Questions / Need Assistance   Topic: just want to add vehicles

 Post subject: just want to add vehicles
Posted: Sun Nov 07, 2004 2:47 am 

Replies: 9
Views: 6481


want to add vehicles that are not already defined in spawnobjects templates..... cannot edit those because they are already used elswhere.... i can get the objects to spawn, but cannot figure out how to define their repsawn properties.... IE adding the f117A to the airfield, it will spawn at beginni...
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