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Battlefield Modding Tutorials BFMODS • Search

Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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 Forum: Questions / Need Assistance   Topic: spawning raft

Posted: Tue Dec 28, 2004 2:14 pm 

Replies: 4
Views: 1852


Dude Try ObjectTemplate.create ObjectSpawner Raftspawner ObjectTemplate.setObjectTemplate 2 Elco80Raft ObjectTemplate.setObjectTemplate 1 Elco80Raft ObjectTemplate.MinSpawnDelay 20 ObjectTemplate.MaxSpawnDelay 25 ObjectTemplate.SpawnDelayAtStart 0 ObjectTemplate.TimeToLive 45 ObjectTemplate.Distance...

 Forum: General Discussion   Topic: Three Word Game

Posted: Thu Dec 30, 2004 11:22 am 

Replies: 210
Views: 81538


the desease of

 Forum: Questions / Need Assistance   Topic: Camel

Posted: Thu Dec 30, 2004 11:33 am 

Replies: 12
Views: 4911


a flying camel. lmao u could do it non ssm. if you had the model also (so u could divide the legs, etc), just make it like the soldiers run, as in the legs being rotation bundles. But ssm, It does have mobile physics, and also it does have an engine already attached, it just doesnt work??? So you co...

 Forum: Questions / Need Assistance   Topic: NetworkableInfo.SetForceNetworkableId

Posted: Thu Dec 30, 2004 11:41 am 

Replies: 3
Views: 1631


i know you have probably been here but NETWORK PROPERTIES Very vague in the decription SetForceNetworkableId was only used in 2 .con files (both Network.con) 1 of these was in handweapons?common/Network.con SetIsControlledBy was only used in 4.con files (all Network.con) 1 of these was in MOVE_FILES...

 Forum: Questions / Need Assistance   Topic: Camel

Posted: Thu Dec 30, 2004 9:46 pm 

Replies: 12
Views: 4911


 Forum: Questions / Need Assistance   Topic: Vehicles Inside Carrier

Posted: Fri Dec 31, 2004 4:03 pm 

Replies: 8
Views: 4022


you can spawn it in there, using the holdobject line. but if ppl walk up to it, will they die/fall though also?

 Forum: Questions / Need Assistance   Topic: Vehicles Inside Carrier

Posted: Fri Dec 31, 2004 11:56 pm 

Replies: 8
Views: 4022


thats actually a really good idea. like a fence or something. Becasue other players who connect to the server will not see them, and to them, they will never know

 Forum: Questions / Need Assistance   Topic: Ladders...climbing up wrong side!

Posted: Sat Jan 01, 2005 8:32 pm 

Replies: 38
Views: 13004


if u are able to access it from both side. (eg not against a wall) u will have to add 2 ladders, one of those will be 180/0/0 more than the orignail rotataion setting. EG. rem rem *** ladder_10m_m1 test*** rem Object.create ladder_10m_m1 Object.absolutePosition 861.87/76.80/666.80 Object.rotation 90...
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