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Battlefield Modding Tutorials
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 Forum: Questions / Need Assistance   Topic: Need Help [Spawn planes]

Posted: Mon Mar 24, 2008 12:03 am 

Replies: 6
Views: 4209


i have the same probleme :S

i put the same code in my ObjectSpawns.con file (Market_Garden_007.rfa), but it dont work :(

 Forum: Questions / Need Assistance   Topic: Need Help [Spawn planes]

Posted: Mon Mar 24, 2008 1:56 am 

Replies: 6
Views: 4209


hoo i find the probleme :) my objectspawn.con (conquest) for have 1 dca in allied base, and 2 bf109 in axis base :P rem removed for precache: if v_arg1 == host rem ----- Host rem ---------------------------------------------------------------------------- rem ****************************************...

 Forum: Questions / Need Assistance   Topic: plane squadrons?

 Post subject: Re: plane squadrons?
Posted: Tue Mar 25, 2008 2:25 pm 

Replies: 48
Views: 28375


hi everybody! i use the same code for my modded map but i have a little question: How can i slow the speed of the plane ? my code: ObjectTemplate.Active Stuka ObjectTemplate.addTemplate StukaEngine ObjectTemplate.setPosition 0/0/0 ObjectTemplate.Active StukaBodyWing ObjectTemplate.setWingLift 2 Obje...

 Forum: Questions / Need Assistance   Topic: plane squadrons?

 Post subject: Re: plane squadrons?
Posted: Tue Mar 25, 2008 4:17 pm 

Replies: 48
Views: 28375


hoo thx !

Now the speed is ok.

But i have still a little probleme with the Yak9:

it go down :/ witch code i can i use to Restated him ?

I tought that "ObjectTemplate.SetWingLift" can make my plane go up, but that make nothing :/

 Forum: Questions / Need Assistance   Topic: plane squadrons?

 Post subject: Re: plane squadrons?
Posted: Tue Mar 25, 2008 5:35 pm 

Replies: 48
Views: 28375


Ah, the probleme is not that the plan go down, but that he don't have enough speed so he dont fly... :)

all is ok now :P

 Forum: Questions / Need Assistance   Topic: [Client]Make sound who stop when somebody fire around this.

Posted: Thu Mar 27, 2008 1:49 pm 

Replies: 9
Views: 4803


Hi, i want to do that: create an object with "bird sound", and when we "kill " this object the bird sound stop. i try to creat a invisible and no collision spheric object. but i don't know how to make that we can fire trough it and go trough but when a bullet trough it, it "...

 Forum: Questions / Need Assistance   Topic: [Client]Make sound who stop when somebody fire around this.

Posted: Thu Mar 27, 2008 2:13 pm 

Replies: 9
Views: 4803


i try with armor 0 but it crash :S

 Forum: Questions / Need Assistance   Topic: [Client]Make sound who stop when somebody fire around this.

Posted: Thu Mar 27, 2008 3:18 pm 

Replies: 9
Views: 4803


Pheraps with that :

ObjectTemplate.AddToCollisionGroup c_CGProjectiles ?
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