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Forum: Questions / Need Assistance Topic: ssm maps server - mapchange -> disconnect |
michib |
Posted: Thu Jan 10, 2008 4:14 pm
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Replies: 18 Views: 7531
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Hello modder friends :) We have started our own bf1942 24/7 gameserver with all ss modded maps. All maps works without any problems. but... If a game is finished and the server will load the next map => sometimes players disconnected from server with follow game massage: " disconnected " ... |
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Forum: Questions / Need Assistance Topic: ssm maps server - mapchange -> disconnect |
michib |
Posted: Fri Jan 11, 2008 3:22 pm
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Replies: 18 Views: 7531
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Hey friends, thanks for the fast answers... The full program of modded maps are running: - added new vehicles - added new objects => second factory in Battle of Britain, some new Radar Towers in BoB - added soldier kits => mixed different armys - added death bubbles - added repair/ammo bubbles => s... |
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Forum: Questions / Need Assistance Topic: ssm maps server - mapchange -> disconnect |
michib |
Posted: Fri Jan 11, 2008 6:53 pm
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Replies: 18 Views: 7531
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If you're using reserved slot, don't. Yes, this setting we had in the first time too. If one game was over some players disconnected. Reserved slots can be definitive a reason for disconnecting. We disabled this server function, after this disconnecting was over. ===================================... |
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Forum: Questions / Need Assistance Topic: ssm maps server - mapchange -> disconnect |
michib |
Posted: Sun Jan 13, 2008 10:29 am
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Replies: 18 Views: 7531
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Hi remove the call to run AI out of conquest mode http://battlefieldsingleplayer.planetbattlefield.gamespy.com/forums/index.php?s=558894ad97dd9562eaf2f9ea8d9e8a85&showtopic=4825 We have localizes the troublemaker maps. This maps have the disconnect at mapchange problem only: - Battle of Britain ... |
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Forum: Questions / Need Assistance Topic: ssm maps server - mapchange -> disconnect |
michib |
Posted: Mon Jan 28, 2008 11:46 am
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Replies: 18 Views: 7531
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hi all I did this with Precache. I updated the precache. No effect! Some players will disconnect at mapchange. I have no more ideas. I do not understand this, why i can mod some maps without any problems and why i can mod some map with this stupid problem. Nobody have other ideas? Please help! thx m... |
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Forum: Questions / Need Assistance Topic: ssm maps server - mapchange -> disconnect |
michib |
Posted: Thu Mar 20, 2008 2:54 pm
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Replies: 18 Views: 7531
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Hello http://foolstown.com/sm/yaya.gif Modded all "bad" maps again, complete new. ALL PROBLEMS FIXED NOW!!! You can check the nice modded maps here: http://www.serverspy.net/bin/hmon/80.190.80.15:14567/7/14690/image.png - Aberdeen -CQ - Battle of the Britain -CQ bot-support - Battle of the... |
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Forum: Questions / Need Assistance Topic: Bots in Counqest-Modus(bf1942) block all ships |
michib |
Posted: Wed May 21, 2008 1:08 pm
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Replies: 13 Views: 5914
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Hello friends http://foolstown.com/sm/yaya.gif I added bot support in some maps(CQ-modus) of my bf1942 maps. Around 14 bots in map with own bot names, it works great online. Here my question: I want bots in my modded Midway(Counqest-modus) map also. I added bots in this map. Its work also great, but... |
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Forum: Questions / Need Assistance Topic: Bots in Counqest-Modus(bf1942) block all ships |
michib |
Posted: Fri May 23, 2008 1:52 pm
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Replies: 13 Views: 5914
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Hi This is serverside. In the Midway/ Counqest.con of this map i put: include ../../../../../objects/vehicles/sea/fletcher/ai/objects.con include ../../../../../objects/vehicles/sea/fletcher/ai/weapons.con include ../../../../../objects/vehicles/sea/Hatsuzuki/ai/objects.con include ../../../../../ob... |
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