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Forum: Questions / Need Assistance Topic: Importing possible aircraft? |
Mathew |
Posted: Tue Oct 23, 2007 7:57 pm
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Replies: 9 Views: 3713
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Okay I recently finished my Wake Island CTF mod and I must say for my first its nice. A bit too simple though. So I was thinking of putting a helicopter from Vietnam so my question is...do any of you guys know if its possible to import the Helicopters from Vietnam into Vanilla 1942? And if so whats ... |
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Forum: Questions / Need Assistance Topic: Importing possible aircraft? |
Mathew |
Posted: Tue Oct 23, 2007 8:13 pm
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Replies: 9 Views: 3713
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So either way...im screwed if I were to ever try importing a helicopter from Vietnam to Vanilla? |
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Forum: Questions / Need Assistance Topic: Importing possible aircraft? |
Mathew |
Posted: Tue Oct 23, 2007 8:38 pm
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Replies: 9 Views: 3713
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ahh...I kinda wanted to keep it within the same decade lol. meh oh well the map is okay without em i suppose. thanks for your guys input. *edit* Okay...I think instead of making wake have heli's...imma run a Wake Island CTF Modded DCF or DCX, dont know, with helicopters. For me it'd be easier and pl... |
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Forum: Questions / Need Assistance Topic: Importing possible aircraft? |
Mathew |
Posted: Wed Oct 24, 2007 5:12 pm
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Replies: 9 Views: 3713
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So if I were to do this...let me just ask would it be possible to do it with simple, as in codes and not other products other than RFA Explorer, coding? Also anyone know why my bots aren't moving? lol When I run the Debug it says its something to do with levels/wake/ctf/controlpoints.con:AnimatedFla... |
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Forum: Questions / Need Assistance Topic: Random spawn items? |
Mathew |
Posted: Thu Nov 15, 2007 3:58 am
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Replies: 16 Views: 6717
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Okay well the idea of making kits randomly spawn so they aren't know or used so much came to me from a clan mate. He was wondering if it were possible. Most of them are saying no but I want to be able to do it. Not necessarily to prove them wrong but to just say I have done it and it is possible. So... |
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Forum: Questions / Need Assistance Topic: Random spawn items? |
Mathew |
Posted: Thu Nov 15, 2007 11:51 am
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Replies: 16 Views: 6717
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ObjectTemplate.create ObjectSpawner ScoutCarSpawner ObjectTemplate.setObjectTemplate 2 Willy ObjectTemplate.setObjectTemplate 1 Kubelwagen ObjectTemplate.MinSpawnDelay 10 ObjectTemplate.MaxSpawnDelay 30 ObjectTemplate.SpawnDelayAtStart 0 ObjectTemplate.TimeToLive 45 ObjectTemplate.Distance 40 Objec... |
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Forum: Questions / Need Assistance Topic: Random spawn items? |
Mathew |
Posted: Thu Nov 15, 2007 10:53 pm
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Replies: 16 Views: 6717
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Well my idea was pretty much have a modded weapon spawn randomly, so that people can't just go back to where it was originally whenever they lose it. They'd have to search for it. Then Iced Earth told me to try the Radar tower and use that but it has not been working. And I'd want a specific kit spa... |
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Forum: Questions / Need Assistance Topic: Random spawn items? |
Mathew |
Posted: Fri Nov 16, 2007 3:16 am
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Replies: 16 Views: 6717
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I did use a carrier, enterprise instead of carrier spawner, and the enterprise rotated on the axis of the tower. It kept rotating but it did show up. |
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