Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
It is currently Mon Jun 16, 2025 6:05 pm

All times are UTC


Search found 6 matches
Search these results:

Author Message

 Forum: Battlefield Vietnam   Topic: Timebomb with a twist

 Post subject: Re: Timebomb with a twist
Posted: Tue Jun 05, 2007 11:21 am 

Replies: 7
Views: 6341


issticky 1

thats great...so simple yet so effective its funny

thanks urglub

 Forum: Battlefield Vietnam   Topic: EoD Helis on BFV maps??

 Post subject: EoD Helis on BFV maps??
Posted: Tue Jun 05, 2007 11:43 am 

Replies: 2
Views: 3171


I was trying to figure out how to (if it is even possible) to get Eod helis and kits SSM'ed into BFV maps?


Also If anyone has a EoD for vietnam .lst and .cfg files for battlecraft they could post? I only need the vehicles for the List file. they can keep their crappy no shadowed objects lol

 Forum: Battlefield Vietnam   Topic: Server side Weapon Kit Idea

 Post subject: Server side Weapon Kit Idea
Posted: Wed Jun 20, 2007 1:46 am 

Replies: 2
Views: 3352


I've been searching around the forums here and it seems theres a big problem with modding weapons/kits etc. Which gave me an idea. WHAT IF: You made a objects patch file (objects_001.rfa) which included weapons kits you modded with "special" names (I.E not changing the originals but making...

 Forum: Battlefield Vietnam   Topic: Making patchfiles for clients

Posted: Wed Jun 20, 2007 1:57 am 

Replies: 2
Views: 3232


Do a mini mod maybe? The Realplayer Mod only includes patchfiles for the original maps just AI code and such I tried it with my Mod but no luck. I had to take the original maps mod the menu init to the proper map mod name. otherwise they are pure. I also included loads of blank object templates for ...

 Forum: Battlefield Vietnam   Topic: Remove smoke grenade reload

 Post subject: Remove smoke grenade reload
Posted: Sun Jun 24, 2007 9:58 am 

Replies: 3
Views: 5022


I'm trying to remove the reload for smoke grenades for the US mobile spawn box ObjectTemplate.active USMobileSpawnSupplyDepot ObjectTemplate.radius 10 ObjectTemplate.team 2 ObjectTemplate.setHealth 0 0 0 ObjectTemplate.addAmmoType 1 -1 15 0 ObjectTemplate.addAmmoType 2 -1 0 0 ObjectTemplate.addAmmoT...

 Forum: Battlefield Vietnam   Topic: Remove smoke grenade reload

Posted: Sun Jun 24, 2007 10:00 am 

Replies: 3
Views: 5022


Oh I just want to remove Smoke Grenade reload for this particular thing the US Mobile Spawn box.

I want regular ammo boxes/supply depots to work normally
Sort by:  
Page 1 of 1 [ Search found 6 matches ]


All times are UTC


Powered by phpBB® Forum Software © phpBB Group