Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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 Post subject: another attempt
PostPosted: Fri Nov 06, 2009 7:17 am 
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hey guys, im back

u may remember me from before (some of u might) and i was mainly building a map at the time, well i havent rly done much since then and i am gunna have another go at SSM

i tried last time with the nos code but i couldn't get it to work cause i didn't have a patch file and at the time thought it was too hard to make, but i have tried again just now and i think i almost got it

1.) in this guys tut viewtopic.php?f=23&t=3020 he says that u
Quote:
It goes into ObjectSpawnTemplate.con in the patchfile
but there is no such file called this, all the ones that end in template all have "s" on the end of them

besides that i think i have done everything as he showed

cheers, big

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 Post subject: Re: another attempt
PostPosted: Fri Nov 06, 2009 7:30 am 
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Joined: Tue Nov 27, 2007 7:56 pm
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bigunit wrote:
1.) in this guys tut viewtopic.php?f=23&t=3020 he says that u
Quote:
It goes into ObjectSpawnTemplate.con in the patchfile
but there is no such file called this, all the ones that end in template all have "s" on the end of them

besides that i think i have done everything as he showed

cheers, big


ObjectSpawnTemplates.con

That's what he meant.


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 Post subject: Re: another attempt
PostPosted: Fri Nov 06, 2009 12:21 pm 
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ah k cheers

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 Post subject: Re: another attempt
PostPosted: Fri Nov 06, 2009 8:04 pm 
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Big Unit If you need any help with modding, you can contact me on this account or I can help you at the [Sexy] forum. I do not know as much as everyone else here..... at least I'm getting pretty close to that. I'm currently working on a mod, so I do know some stuff. :D

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 Post subject: Re: another attempt
PostPosted: Fri Nov 06, 2009 10:10 pm 
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Joined: Mon Aug 10, 2009 12:50 pm
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Location: Australia
k thanx, im trying to get a nos code to work

i have the testing environment, just working on getting the patchfile right, so is the patchfile the only thing that has to be modded to make the nos code work SSM ?

*oh and tell me when ur mods finished, and ill download :D
also what exactly are u trying to make it into, a total conversion or just a mini mod ?

thanx again, big

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 Post subject: Re: another attempt
PostPosted: Sat Nov 07, 2009 12:44 am 
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Really it started as a total conversion, But I think it might end up being a mini mod, as I'm doing it by myself.

Really, making a patchfile isn't hard. I'm assuming you have WinRFA? You just extract the ObjectSpawnTemplates.con and if you want the ObjectTemplates.con (?) to your desktop. (thats what I do) then pack that file, it will be named BfVietnam as "mapname_001.rfa

Then just edit the patch file.

If you make another patch called _002 with the same files it will overwrite your previous work though. So be careful, and always back up your BFV files, until you get really good at it like me :D

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