Well, somethings really fucked up here, because whenever I try to add either the RocketPlatform from the Raid on Agheila or the Bf110 from RtR to my modded Hellendoorn map, I get either a CTD or the PCOs won't show up at all even though I made new templates in the OST.con and added the new spawns in the OS.con of the Conquest version of the map I'm making.
I tried making an "objects" folder in my main map folder (and making a con file in that folder named "objects.con", in which I put the following commands: "run RocketPlatform/RocketPlatform" and "run bf110/bf110"), putting the following line of code, "run objects/objects" at the bottom of my map's init.con, then putting the files I needed in folders I made in the map's main folder (texture, standardmesh, sound and objects). That's when I kept getting CTDs upon loading my map.
So I decided to make a new folder in the main Mods folder of the game which I named "newmod". I put the corresponding init.con there, and created three new folders, these being "Archives", "bf1942" and "Levels" of course. I extract the objects.rfa of the unmodded XPack2 folder to desktop, added two folders which are the PCOs names (RocketPlatform and bf110) there, then packed it in the newly created Archives folder. I repeated the process for files in the standardMesh.rfa, adding only the .rs and .sm files I needed. I remove the objects, standardMesh, sound and texture folders from my main map directory, remove the " run objects/objects" command in my init.con, pack my map to the new Levels folder I made.
No CTD there, but the objects I added are gone. I have absolutely no idea what causes the problem...
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