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Battlefield Modding Tutorials BFMODS • View topic - Adding two projectiles...

Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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PostPosted: Sat Nov 21, 2009 5:59 pm 
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Location: Dresden, GER

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PostPosted: Sat Nov 21, 2009 9:03 pm 
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I use it in DCF.

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PostPosted: Sun Nov 22, 2009 11:08 am 
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Alright, I found a "BayonetProjectile" which exists in BF1942 and also in EOD but is never used with any weapon. It works with that and I'll stick to that.
I'm now trying some things to improve the look and the accuracy of shooting cars all over the place :lol: I'll post my code when it's done.
Thx for your help ;-)

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