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Making a Knives Only Map (The_Claw) https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=9&t=45 |
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Author: | Why Two Kay [ Mon Nov 13, 2006 11:18 pm ] |
Post subject: | |
It's spelled: ObjectTemplate.Active Exppack ObjectTemplate.magType 1 |
Author: | Fox [ Tue Nov 14, 2006 8:33 pm ] |
Post subject: | |
Author: | Anarchy [ Mon Jan 28, 2008 9:27 pm ] |
Post subject: | Re: Making a Knives Only Map (The_Claw) |
Hey does somebody here have the codes for disabling all German and US weapons on vanilla 1942 exept knife? Or will I have to write out every weapon myself? |
Author: | freddy [ Mon Jan 28, 2008 10:02 pm ] |
Post subject: | Re: Making a Knives Only Map (The_Claw) |
Author: | cptvengeance [ Mon Jan 28, 2008 11:09 pm ] |
Post subject: | Re: Making a Knives Only Map (The_Claw) |
Author: | freddy [ Tue Jan 29, 2008 10:35 am ] |
Post subject: | Re: Making a Knives Only Map (The_Claw) |
Author: | Urglub [ Tue Jan 29, 2008 11:55 am ] |
Post subject: | Re: Making a Knives Only Map (The_Claw) |
Kit switch = They can select UsMarine_AT or UsMarine_AT or UsMarine_AT or? I never ever seen a crash from a mod like this. |
Author: | cptvengeance [ Tue Jan 29, 2008 2:56 pm ] |
Post subject: | Re: Making a Knives Only Map (The_Claw) |
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