Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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PostPosted: Fri Jan 25, 2008 8:02 pm 
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Joined: Wed Oct 11, 2006 4:19 pm
Posts: 211
Location: Northern California
Hey creative minds: DCFinal, SSM:

I have an idea to add a spawner to the back of the pickup that will spawn "something" that will fall off of the moving truck. Is this possible? Will 6 objects fall off the truck in a short distance?

ObjectTemplate.Active Pickup
ObjectTemplate.addTemplate UH-60spawner
ObjectTemplate.setPosition 0/0/-2.5
ObjectTemplate.setRotation 0/0/0

ObjectTemplate.create ObjectSpawner UH-60spawner
ObjectTemplate.setObjectTemplate 1 Mk19 <===will this spawn??? I know its a stationary object. I have spawned the tank machine gun on the ground serverside.
ObjectTemplate.setObjectTemplate 2 Mk19
ObjectTemplate.MinSpawnDelay .5
ObjectTemplate.MaxSpawnDelay .5
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 60
ObjectTemplate.Distance 1
ObjectTemplate.DamageWhenLost 1
ObjectTemplate.MaxNrOfObjectSpawned 6

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PostPosted: Sat Jan 26, 2008 12:45 pm 
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Joined: Mon Oct 25, 2004 12:00 am
Posts: 576
Location: 10 Missed Meals From Total Barbarism
Take a look at the ural truck,.if the barrels on the back you can plop off with fire btns
have a hold object on it just turn it off
Move the truck and the barrel should WANT to stay where it spawned.


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