Battlefield Modding Tutorials BFMODS https://battlefieldmodding.com/ssm/phpBB3/ |
|
APC's and planes with movable attached spawn point. ssm https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=9&t=3503 |
Page 2 of 8 |
Author: | Iced Earth [ Wed Oct 31, 2007 9:29 pm ] |
Post subject: | Re: APC's and planes with movable attached spawn point. ssm |
Yeah I was gonna say..? Is the fake remark re: adding a spawnpoint to a vehicle? Think about it, it's already in the game...Destroyers, Carriers, Submarines...in DC helo's. Just remove the spawn point from the original vehicle and add it to whichever of your choosing. |
Author: | Urglub [ Thu Nov 01, 2007 7:35 am ] |
Post subject: | Re: APC's and planes with movable attached spawn point. ssm |
Ad US spawn to a bouncing betty (BFV) Or ad opposite teams spawn to a X-pack and crawl behind a bush and wait. (1942) Posted Sun Oct 22, 2006 6:55 pm |
Author: | Losnar [ Thu Nov 01, 2007 7:47 am ] |
Post subject: | Re: APC's and planes with movable attached spawn point. ssm |
Author: | hardimpact [ Fri Nov 02, 2007 5:22 am ] |
Post subject: | Re: APC's and planes with movable attached spawn point. ssm |
This works great. lol. Soldiers spawn soldiers, whoohoo! ObjectTemplate.active MedPack ObjectTemplate.addTemplate Sub7CDriverSoldierSpawn ObjectTemplate.setPosition 0/0/0 ObjectTemplate.timeToLive CRD_NONE/60/0/0 |
Author: | Losnar [ Fri Nov 02, 2007 5:34 am ] |
Post subject: | Re: APC's and planes with movable attached spawn point. ssm |
Author: | hardimpact [ Fri Nov 02, 2007 6:19 am ] |
Post subject: | Re: APC's and planes with movable attached spawn point. ssm |
yea TimetoLive, i mean, it worked non-stop with apc's but I don't know if it even does anything in my code. I think its not being used. Oh and you have to rem out the ObjectTemplate.setEnterOnSpawn 1 or yur soldier spawns wont work unless they are close to a vehicle. Isn't that funny? This is nuts! The spawnpoint doesn't get updated unless you have medpack out. That's kinda kewl if a place is getin shot up, then the guys are healing and need backup. Then re-enforcements arrive. Wut a neat accident to program the game. |
Author: | Losnar [ Fri Nov 02, 2007 4:25 pm ] |
Post subject: | Re: APC's and planes with movable attached spawn point. ssm |
It's ok, but you better limit the medpack to one per map or it's a bit overpowered. |
Author: | Iced Earth [ Thu Nov 08, 2007 6:42 pm ] |
Post subject: | Re: APC's and planes with movable attached spawn point. ssm |
Page 2 of 8 | All times are UTC |
Powered by phpBB® Forum Software © phpBB Group http://www.phpbb.com/ |